Door

Environmental Feature

Opening & Types

  • Unlocked doors: 1 Interact to open (more for very large/complex doors).

  • Stuck doors: require Force Open (Athletics) vs. a DC, or other problem‑solving.

  • Locked doors: require Pick a Lock (Thievery) or Force Open.

  • Automatic doors: open on proximity, no Interact needed; can be locked behind security features (ID card, biometrics, keypad) that are bypassed with Disable a Device (Thievery).


Materials and Object Stats (Doors)

Door Type

Hardness, HP (BT)

Plastic hatch/panel

5, 35 (17)

Wood

10, 40 (20)

Concrete bulk door

14, 56 (28)

Transparent aluminum

18, 72 (36)

Steel security door

18, 72 (36)

Airlock door

22, 78 (39)

Forcing Open

If a structure can open (doors, gates, windows), and there’s no explicit lock DC:

Structure

Force Open DC

Stuck door or window

15

Exceptionally stuck

20

Lift hydraulic door

30

Bend metal bars

30

With a lock, use the lock’s Thievery DC + 5 as a very hard Athletics DC to Force Open.