Unlocked doors: 1 Interact to open (more for very large/complex doors).
Stuck doors: require Force Open (Athletics) vs. a DC, or other problem‑solving.
Locked doors: require Pick a Lock (Thievery) or Force Open.
Automatic doors: open on proximity, no Interact needed; can be locked behind security features (ID card, biometrics, keypad) that are bypassed with Disable a Device (Thievery).
Door Type | Hardness, HP (BT) |
|---|---|
Plastic hatch/panel | 5, 35 (17) |
Wood | 10, 40 (20) |
Concrete bulk door | 14, 56 (28) |
Transparent aluminum | 18, 72 (36) |
Steel security door | 18, 72 (36) |
Airlock door | 22, 78 (39) |
If a structure can open (doors, gates, windows), and there’s no explicit lock DC:
Structure | Force Open DC |
|---|---|
Stuck door or window | 15 |
Exceptionally stuck | 20 |
Lift hydraulic door | 30 |
Bend metal bars | 30 |
With a lock, use the lock’s Thievery DC + 5 as a very hard Athletics DC to Force Open.