These ancestries require GM approval before a player selects them, because their inclusion requires additional consideration for adventure design and campaign planning. These ancestries possess some advantages over common ancestries, or their lore considerations could put these characters at odds with other party members.
Automaton: Intelligent constructs that have developed true sentience, grappling with emergent consciousness and blending technological ingenuity with Mana-infused bio-circuitry.
Babluse (Elebrian): Big‑headed, Rift‑touched humanoids whose homeworld died screaming; most of their kin embraced self‑willed undeath, leaving the living Babluse as rare survivors, exiles, and prestige curios across the Starfall Galaxy.
Choran (Tripkee): Diminutive yet resilient froglike humanoids, ecologically-focused guardians and engineers within the Scale Hegemony, masters of bio-engineering and camouflage.
Enfong (Nagaji): Ophidian humanoids who carry potent, bio-engineered venom, largely misunderstood but driven by a powerful sense of community and creative pursuit, and welcomed into the Scale Hegemony.
Eupcura (Lashunta) Telepathic scholars and graceful diplomats
Eyprid (Sarcesian): Natural spacefarers who glide through the void of space on butterfly wings of pure cosmic energy and light, inheritors of the shattered Diaspora.
Gringuc (Strix): Reclusive avian humanoids devoted to their deep-space territories and tribes, defending communities with broad, Mana-infused wingspans and razor talons.
Inopha (Kashrishi): Stout, crystalline-horned humanoids with inherent psychic abilities, natural empaths adapting to cosmic environments through conscious evolution, capable of evolving new features.
Kwalen (Kobold): Small, reptilian species whose forms and destinies are marked by the powerful entities, vast energies, or ancient technologies they choose to venerate.
Lathadhi (Maraquoi) focus on developing networks of relationships. They have seven distinct genders that all contribute to their species' reproduction.
Myrridalan (Barathu) Amorphous, floating bioengineers; living testaments to adaptation
Oculon (Goloma): Rare and enigmatic humanoids with eight gelatinous eyes and thousands of tiny peering eyes on their neck, often perceived as "prey" and adopting intimidating personas.
Rurchu'ta (Dragonkin): Draconic in appearance and fiercely loyal, deeply empathic beings capable of forming a nearly unbreakable psychic bond with one other creature.
Shadar (Wayang): Small, wiry humanoids whose forms are extensions of cosmic shadows, masters of subtle movement and hidden artistry, diasporic sojourners from a corrupted Rift-Plane.
Shimmerings (Sprite): Diminutive, whimsical, and exuberant creatures from scattered Mana-Shimmer Dimensions, pure expressions of magic and consciousness who love to play pranks.
Spark-Kin (Awakened Animal): Rare and unique beings, once ordinary animals, now infused with self-awareness and advanced intellect through intensive cybernetic and genetic experimentation.
Tetpau (Surki): Insectile and highly metamorphic species emerging from deep planetary crusts or cosmic dust clouds, subsisting on latent Mana and developing unique adaptations.
Umbran (Fetchling): Striking and enigmatic people, once human, fundamentally reshaped by a desperate flight into shadow-infused reaches of the Outer Planes, intricately connected to gloom and reflection.
Vaelen (Elf): Graceful and elusive humanoids, intrinsically connected to subtle cosmic energies and hidden dimensions, and the original creators of the Aether-Synapse.
Vividi (Gnome): Diminutive and profoundly vibrant species, their essence a testament to curiosity and innovation, rooted in a connection to the Rift and facing the affliction known as The Fading.