Permeating Light

Permeating Light

Attunement Requirements:

18 Divine - 1 Attunement Slot

Casting Information:

Available Casts: 4

Action Point Cost: 4 AP

Range/Area: 80ft

Components: V, S, M - a source of light of any size or brightness

Duration: Concentration, up to 1 minute.

Magic Attribute: Divine

Attack/Save: None

Spell Description:

You target a light within range that you can see, and magically alter it. It becomes an immensely bright divine light, wrapping around corners; so much so that it removes shadows within a 100 foot radius. Abyssal Creatures and Undead take 1d10 Divine damage at the start of their turns while within this radius. If a creature is within 5 feet of the divine light, they are Blinded. The light returns to normal when the spell ends.

Without dark, the light swallows all.