These intelligent contstructs have been dead for centuries, laying dormant all over Eirlysia. The reawakening of ancient magics in The Ancients' Forest and The Frostveil Rift is bringing these constructs back to life, and rumour has it they are being reinvented as well...
If you want a character with a forgotten past and ties to ancient magic and history, you should play an automaton.
Not remember any of your past.
Be confused about other cultures.
Think you're a mindless construct.
Look upon you with awe.
Most automatons share a basic construction, they're a blend of metal and stone that have runes etched into them. This design makes them hardy creatures. Automatons usually resemble either humanoids or beasts, though other more abstract designs are not unheard of.
As constructs, automatons typically don't need to breathe, eat, or sleep; however, the body of an automaton needs to vent an imperceivable magical exhaust at a constant rate. This venting process requires breathable air to prevent a buildup of exhaust that can clog the automaton's systems, sometimes to fatal effect. Thus, automatons can still suffocate. Though they don't sleep, automatons require a period of magical recalibration and restoration which stabilizes the energies within their core.
Automatons don't age and the design of their cores grants them a seemingly endless power source. If there's runic magic, there's life force for the automaton.
Since Automatons are an ancestry from ages past, they don't form any sort of society together. Instead, they either live solitary lives or join groups formed by other ancestries.
They tend to stick to bigger cities, where those who do not fit the norm aren't as frowned upon as they are in smaller towns.
Automatons usually adapt the names they were given by their creators, which are etched in their core. These names often denote the function of the Automaton
Examples: Wayfinder, Tome, Scout, Guardian.
Automatons don't usually believe in any gods when they first wake, though they may pick up various faiths along their journey.
Popular Edicts
Always strive to rediscover the past.
Fulfill your function to the best of your abilities.
Share the fruits of your labor.
Popular Anathema
Letting go of your unknown past.
Refuse to engage in a task related to your function.
Legacy.