Level 3 Spell: Aura of Vitality
  • Level: 3rd

  • Casting Time: 1 Action

  • Range: Self (30 ft Sphere)

  • Components: V

  • Duration: C, 1 Minute

  • School: Necromancy

  • Attack/Save: None

  • Damage/Effect: Healing

Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.

Classes: Paladin
Subclasses: Twilight Domain, Oath of the Crown, Battle Smith


Source Material: Player’s Handbook

Alteration: Changed spell school from Evocation to Necromancy.