Healing Poultice
Common Adventuring Gear


Description:
A bundled mixture of crushed herbs, waxed cloth, and natural salves, wrapped in linen and tied with twine. Designed to draw out infection, slow bleeding, and promote natural healing in the field.


Effects:

  • Poultice — Applying uses a Standard Action during combat.

  • When applied to a creature at 0 hit points, the poultice stabilizes them without requiring a Medicine check.

  • During a Short Rest, a creature treated with a Healing Poultice regains an additional 1d4 hit points if they spend at least one Hit Die.

  • A creature can only benefit from one poultice per Short Rest.