Organizations and Societies

Organizations and Societies Criteria

A named collective defined by membership, allegiance, government, civilization, or culture. Includes factions, armies, guilds, orders, clans, nations, and sapient peoples such as the Vey and Lythans.

  • Factions, guilds, and religious orders

  • Nations, civilizations, and governments

  • Sapient peoples, clans, and cultures

Organizations and Societies Short Glossary in Alphabetical Order

The Arcanium

A mysterious order rumored to be based in or around the Gavran castle. All that is known about them is that they are steeped in deep knowledge. Was stationed at the clock tower in Gavra before being burned down. Shares a symbol with Yore and Gander, of the snake eating itself. Lately they have been studying the black glints provided by Yore and Gander. Another branch of the order is located in Piln.



Blades of Nas

An elite fighting force in the Quiet Lands.



The Crystalline Order

A collective of wizards that have been appearing to the group, seemingly in response to any dealings they have with the Stygian Seven. Once after the massacre in Calgary, and then when they faced down Titus in Gavran castle’s throne room.


Cult of the Iron Chain

Fanatics dedicated to keeping the Dio Ostium shut.



Dread Stalkers

Pirates that arrived in Tyve with Zandra. Notable individuals include Snakeye Joe, Mate, Fickle Phil, Sea Wolf, Phineas Fuego Fontana, Vincent Vellomos, Andrea Jones, Handsome Billy, Stewpot Jim, Old Jazz, Souspy, Old Bloody Gum, Snoop Dolphin, Sleepy-Eyed Semour, Panhandle Pete, Soggy Dan, Sammy Sharkskin, Toothless Tobias, Sigmund the Sea Gangster.


The Felrick Family

Crime syndicate in Gavra.


Forgotten Dead of Dragdah

The clan of barbarians who fell to their own undead and unholy powers.

The Glow Worms

The group’s drug market name/handle.


Grey Knights of Ithelias

An ancient order of knights based in Tch’nev with roots going back to the Dragon Wars. They were the first mortals to bend knee to Sethis. They now defend the Tome of the Stars, the holy book of their new goddess Phaedras. They became a dying breed when most of their people left to try and reach the archipelagos around 25 years ago. The fate of that party remains a mystery.



Harbingers of Light

The heroes of Tyve.

Ilferan

The ancient seafaring clans of the barbarians. Little is known about them, but they were a more peaceful, mystic tribe. Runic symbols at the obelisk of the Shattered Isles may be related to them somehow.


Knights of Tch’nev

See Grey Knights of Ithelias


Minstrel Guild

They’re theatre folk. The downtrodden. “They are dangerous.”





Plague Artists of Slyphus


Plague Court

A secretive house of Gavra. They investigate illnesses, but not much more is known about them. Identifiable by their plague masks.




Residuum(?)

Order of Lieutenants in the Stalkers(?)



The Shadowed Dawn

A Gavran mercenary group, one of the strongest around. There are only about 10 members. They are seemingly above the law, able to do and go wherever they want without repercussions. 

  • The Lion

  • The Raven

  • The Wolf

  • The Buffalo

  • The Scorpion

  • The Bear

  • The Eagle

  • The Crocodile

  • The Shark

  • The Ant


Sorcerers of Keph





Velpa Trading Company

Insignia is a trout breaking out of a net. Been around since Gavra existed, over 325 years old.





Yore and Gander

Sigil of the ouroboros, the snake eating itself. A shipping company that is bringing the black glints to Scarsden. Somehow related to the Arcanium, in that they provide the glints for them to study. Any further relation between them is unknown.