Kit

Armor

Weapon

Stamina per Echelon

Speed

Stability

Melee Damage

Ranged Damage

Melee Distance

Ranged Distance

Disengage

Arcane Archer

None

Bow


+1



+2/+2/+2


+10

+1

Battlemind

Light

Medium

+3

+2

+1

+2/+2/+2





Cloak and Dagger

Light

Light

+3

+2


+1/+1/+1

+1/+1/+1


+5

+1

Dual Wielder

Medium

Light, medium

+6

+2


+2/+2/+2




+1

Guisarmier

Medium

Polearm

+6


+1

+2/+2/+2


+1



Martial Artist

None

Unarmed strikes

+3

+3


+2/+2/+2




+1

Mountain

Heavy

Heavy

+9


+2

+0/+0/+4





Panther

None

Heavy

+6

+1

+1

+0/+0/+4





Pugilist

None

Unarmed strikes

+6

+2

+1

+1/+1/+1





Raider

Light, shield

Light

+6

+1


+1/+1/+1

+1/+1/+1


+5

+1

Ranger

Medium

Bow, medium

+6

+1


+1/+1/+1

+1/+1/+1


+5

+1

Rapid-Fire

Light

Bow

+3

+1



+2/+2/+2


+7

+1

Retiarius

Light

Ensnaring, polearm

+3

+1


+2/+2/+2


+1


+1

Shining Armor

Heavy, shield

Medium

+12


+1

+2/+2/+2





Sniper

None

Bow


+1



+0/+0/+4


+10

+1

Spellsword

Light, shield

Medium

+6

+1

+1

+2/+2/+2





Stick and Robe

Light

Polearm

+3

+2


+1/+1/+1


+1


+1

Swashbuckler

Light

Medium

+3

+3


+2/+2/+2




+1

Sword and Board

Medium, shield

Medium

+9


+1

+2/+2/+2




+1

Warrior Priest

Heavy

Light

+9

+1

+1

+1/+1/+1





Whirlwind

None

Whip


+3


+1/+1/+1


+1