Wode elf heroes have access to the following traits.
You can magically alter your appearance to better blend in with your surroundings. You gain an edge on tests made to hide and sneak, and tests made to search for you while you are hidden take a bane.
You have 3 ancestry points to spend on the following traits. (Quick Build: Swift, Otherworldly Grace.)
You can shift into and while within difficult terrain.
Whenever you score a critical hit, you can take an additional main action and an additional move action instead of just a main action.
Your elf body and mind can't be contained for long. Whenever you make a saving throw, you succeed on a roll of 5 or higher.
Accessing memories is as easy as living in the present for you. You gain an edge on tests made to recall lore.
You have speed 6.
You have the following signature ability. Signature abilities can be used at will.
The Wode Defends
Thorny vines erupt from every surface and attempt to bind your foe.
Magic, Ranged, Strike
Main action
📏 Ranged 10
🎯 One creature
Power Roll + Might or Agility:
≤11: 2 + M or A damage; A < WEAK, slowed (save ends)
12-16: 3 + M or A damage; A < AVERAGE, slowed (save ends)
17+: 5 + M or A damage; A < STRONG, restrained (save ends)