We start off in the room we fought some not very fun guys, Malum and Caillte are both uninjured but Zygomatic is still reeling from nearly dying, again. They're not very happy about it. Malum starts looking around to room and finds glow in the dark bones that are certified not safe for Phobia. So he throws a normal bone at Phobia, who stares at it and does nothing.
We head back into the room with the mist and Caillte feels something breathing down his neck before a bite completely misses him. There is a blue creature behind him, with long tentacles around its face. The fight commences and everyone is concealed because of the mist. Which causes some problems. The creature manages to hit Zygomatic ever so slighty through the shield and may or may not have injected something bad- only time will tell. Zygomatic manages to kill it soon after.
We head back to the tight squeeze we saw when we entered the ruins. And after 20 minutes Malum reaches the other end, only to have no clue what the strange contraption is and calls over Caillte, who spends 10 minutes squeezing through. Zygomatic is left alone for about an hour with just Aisling and Phobia. They try to pet them and fail and thus doesn't regain any sanity.
Meanwhile Caillte inspects a strange trapdoor like contraption, it seems to be able to open with some sort of key or rune, but he can't quite figure it out. It's made of both very old technology he hasn't worked with for a while and super brand new technology he hasn't even heard of. But the blighsteel dominion is definitely using this passageway.
We head back to Umbral Haven and do a light bit of shopping. Zygomatic gets a breastplate that is less noisy then the other one and fits the darker theme of Umbral Haven. Caillte and Malum get some potions.
As we start heading out we run into Amber the guide and guard we met when we came in. Caillte gives her the crude map he drew of what was down below and shared a copy of the notes of the cure. Amber informs us that we can buy mutated yellow root here, and that they have a contact that is in possession of a dragon scale. But they may not be happy to work with us depending on our alignment with the different factions. She sets up a meeting for the next day.
After a night in the tavern we wake up and follow Amber through some small alleyways into another inn, this one doesn't have any background music, the only sound is the whispers of the patrons. At a table in the corner we meet up with a hooded person who seems to have a beak. They tell us more about the Blighsteel dominion and that they aren't as good as they seem, like experimenting on unwilling people with clockwork contraptions.
They make us a deal. We can work with them instead to spread the cure to those who need it. Or we can return without the scale and work with the dominion, we will not be hunted down for that choice, for now.
We discuss amongst ourselves.

We will first enquire what our part of the job is if we were to stay until the cure is completed. If we have to go out to fight a devil to obtain that ingredient we cooperate, if it's something else that requires Malum to hang around with Canidae people, we will suggest Malum returns to the city with the cure recipe to spread the word about it. If they disagree with this plan we enquire about Arcix' "We want to help everyone equally" motivation and potentially blackmail them with such if the need arises.
Start | 19:45 Friday October 18, 2024 |
End | 22:00 Friday October 18, 2024 |
Start | 10:50 Octday Early Autumn 08, 827PGC |
End | 10:30 Endday Early Autumn 10, 827PGC |
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