Overview

Druids, prophets, völvur and auspices. These are all wise sages with clairvoyant abilities. Their precognitive abilities as well as their knowledge of the natural world may serve anyone well in their adventures. Their respective studies in Divinology allow them to read the near future and make predictions that manifest potent effects. But visions and dreams are fickle things, surely they are not omniscient?

Tropes

Druids, astrologers, clerics, prophets, priests, scribe.

Complexity

Not recommended for new players. Good for experienced TTRPG players who want something fresh.

Gameplay

Divinology lets you make assumptions about what will happen in-Universe, and various magical effects will happen if it comes to pass. This is a very strong Power if executed well, but it has a steep learning curve. Focus allows you to swap out predictions, so you want to keep Focus for staying flexible.

Attributes & Dice

  • Endurance Limit: 5

  • Base Focus: 4

  • Competence Dice: 1

  • Power Dice: 1

  • Allround Dice: 1

Skill Competence

  • Recall: You have ancient lore at your disposal.

  • Charm: A mysterious allure emanates from you.

Powers

  • Divinology

Traits

Progression