Adept climbers capable of gliding from tall heights, hadozees live in forest treetops where they build their communities.
Relations of other Races
Description
Physical Appearance
In addition to being natural climbers, hadozees have feet that are as dexterous as their hands, even to the extent of having opposable thumbs. Membranes of skin hang loosely from their arms and legs. When stretched taut, these membranes enable hadozees to glide. Hadozees wrap these wings around themselves to keep warm.

Ability Score Increase
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
Creature Type
You are a Humanoid.
Age
Hadozee reach maturity at 20, and can live to be 80.
Size
You are Medium or Small. You choose the size when you select this race.
Speed
Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Dexterous Feet
As a bonus action, you can use your feet to manipulate an object, open or close a door or container, or pick up or set down a Tiny object.
Glide
When you fall at least 10 feet above the ground, you can use your reaction to extend your skin membranes to glide horizontally a number of feet equal to your walking speed, and you take 0 damage from the fall. You determine the direction of the glide.
Hadozee Dodge
The magic that runs in your veins heightens your natural defenses. When you take damage, you can use your reaction to roll a d6. Add your proficiency bonus to the number rolled, and reduce the damage you take by an amount equal to that total (minimum of 0 damage). You can use this trait a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.
Languages
You can speak, read, and write Common and one other language that you and your DM agree is appropriate.
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