During a Short Rest, if a character consumes a Potion of Healing, they regain the maximum amount of hit points the potion can provide, instead of rolling.
A standard Potion of Healing restores 10 hit points automatically (2d4+2 at maximum).
This benefit only applies during a Short Rest — not during combat or active adventuring.
Drinking a potion during a Short Rest is considered part of normal rest activity and requires no special action.
In Combat: Potion of Healing = Roll 2d4+2 hit points.
During a Short Rest: Potion of Healing = Regain 10 hit points automatically.