The Races of Vitallia were born from the Sentinel's Fire. Each race consists of different elements that highlight their uniqueness.
Vitallia is home to a diverse array of sentient species created (or shaped) by the Sentinel, the Gods, or the chaotic energies of the Meteor that birthed the world. While kingdoms are usually mixed, certain regions show clear cultural or numerical dominance of particular races.
Versatile, ambitious, and short-lived. Driven by fear of time, they build empires, master magic, and wage war at a pace unmatched by longer-lived kin.
Appearance: 1.60–2.00 m, 50–150 kg, every skin/hair/eye color imaginable.
Lifespan: 70–100 years.
Graceful children of root and leaf with an unbreakable bond to nature and centuries-long lives. Masters of archery, lore, and subtle magics.
Appearance: Tall, slender, pointed ears, silver or golden hair, fair complexion.
Lifespan: 700–1,000+ years.
Stout, proud masters of stone, metal, and fire. Their clans revolve around mines, forges, and ancestral honour.
Appearance: Short and stocky, magnificent beards, tanned or ruddy skin.
Lifespan: 300–450 years.
Towering, rage-fuelled warriors born of fire and red stone. Nomadic raiders who take what they need through raw strength.
Appearance: 2.2–2.8 m tall, scarred skin, wild manes, often tattooed or painted.
Lifespan: 90–140 years.
Dragon-blooded humanoids hatched from eggs. Horns, tails, scales, and elemental breath according to bloodline colour. Fiercely loyal to their clutch.
Appearance: Scaled skin, draconic horns and tail, glowing eyes.
Lifespan: 150–300 years.
Anaemic, pain-worshipping humans of the wastelands who convert self-inflicted suffering into raw power. Stoic and terrifying.
Appearance: Gaunt, pale, dark circles under eyes, ritual scars.
Lifespan: 80–120 years (pain rituals often shorten it further).
Tiny woodland tricksters allied with elves. Wild, mischievous, and animal-ferocious despite their size.
Appearance: 0.6–1 m tall, pointed ears, green/brown skin, leaf-like hair.
Lifespan: 200–400 years.
Serpentine-haired nomadic traders and manipulators. The living snakes atop their heads serve as spies, guards, and intimidation.
Appearance: Pale skin, writhing snake “hair,” vertical pupils.
Lifespan: 100–180 years.
Winged stone-skinned scholars and guardians who dwell in sky-high towers of knowledge. Turn to living stone to rest or defend.
Appearance: Grey or marble-like skin, bat-like wings, talons.
Lifespan: 400–800 years.
Vampiric offshoot of humanity. Shadow-manipulating, sunlight-averse predators with enhanced strength and immortal hunger.
Appearance: Deathly pale, crimson or black eyes, elongated canines.
Lifespan: Potentially eternal (if fed).
Winged celestial messengers created by the Sentinel. Destroyed in the First Age out of divine jealousy.
Legacy: Only statues and mournful songs remain.
The Sentinel’s first children—red-haired elemental titans who founded Vitallia’s earliest civilization. Wiped out during the First and Second Ages.
Fierce, elf-like beings with animal tails from a distant pantheon. Only a handful have ever crossed into Vitallia; sightings are legendary.
Though kingdoms are racially mixed, travellers can usually guess a region’s dominant culture by the statues in its squares, the architecture of its temples, and the weapons carried by its warriors. In Vitallia, bloodlines shape history as much as steel and spell.