
Tyr is justice without mercy unless it is earned. He believes the law must stand even when it is painful, because inconsistency is more dangerous than cruelty.
Law exists to restrain chaos
Justice must be blind and impartial
Personal feelings must not influence judgment
Truth matters more than comfort
Common among:
Judges
Magistrates
Lawful knightly orders
Temples resemble:
Courthouses
Archives
Interrogation halls
Clergy are stern, formal, and respected—but not loved
Tyr’s faithful:
May prosecute allies
Refuse bribes or favors
Can become antagonists without being villains
DM Use: Tyr is ideal for trials, political intrigue, and conflicts between law and morality.