Dungeon Classification Guide
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Anchor Classifications
Found in Abyssal Blooms
Pulsing Heartstones: Crystal organs that beat with corrupted life
Corrupted Totems: Wooden/stone pillars with shifting Void runes
Void Mirrors: Floating shards reflecting twisted realities
Found in Stabilized & Elder Depths
Flesh Growths: Massive tumorous masses with eyes and mouths
Shadow Wells: Pits of liquid darkness that grasp at the living
Void Sigils: Reality-warping runes carved into dungeon architecture
Destruction Methods
Anchor Type | Destruction Method | Stability Effect |
|---|---|---|
Pulsing Heartstone | Fire/Radiant damage to core | -2 Stability |
Corrupted Totem | Dispel magic + physical destruction | -1 Stability |
Flesh Growth | Fire/Acid cauterization | -2 Stability |
Void Mirror | Shatter with force/light overload | -1 Stability |
Shadow Well | Fill with light/holy power | -2 Stability |
Void Sigil | Counter-runes or surface destruction | -3 Stability |
