28 Occult, 16 Divine - 6 Attunement Slots
Available Casts: 1
Action Point Cost: 6 AP
Range/Area: 60 feet
Components: V, S, M - the blood or flesh of an angel or demon, or a cursed divine symbol
Duration: 30 seconds
Magic Attribute: Occult
Attack/Save: Occult save
You channel the primal forces of light and dark, creating a rift in space of blinding light and shadows, the result of which is a torrential sphere of chaotic energy. This sphere completely disintegrates objects and terrain in a 5ft radius. Creatures who start their turn in the area or enter the area for the first time on a turn take 20d10 chaos damage, or half as much damage on a successful Occult saving throw. The sphere has an Initiative of 20. On the sphere’s turn, it’s radius grows by 5ft. At the end of the duration of the spell the sphere collapses in on itself and disappears.
In the beginning, the world was a barren wasteland.