Dungeon Core Value Calculator - Cypher

Good, I can see it has all the same complexity as the PF2 version. Here's the simplified Cypher translation:


Simplified Dungeon Core System (Cypher)

Core Value by Level

Core Level

Base Value

Party Tier

1–2

60 gp

Tier 1

3–4

150 gp

Tier 2

5–6

350 gp

Tier 3

7–8

800 gp

Tier 4

9–10

1,800 gp

Tier 5–6


Type Rarity Multipliers

Rarity

Types

Multiplier

Common

Elemental (Fire, Water, Earth, Air), Physical (Slash, Pierce, Bludgeon)

×1.0

Uncommon

Material (Metal, Wood, Stone), Energy (Lightning, Acid, Cold)

×1.25

Rare

Creature (Wolf, Spider, etc.), Conceptual (Nightmare, Time, etc.)

×1.5

Very Rare

Necrophagous, Void-Touched

×2.0


Extraction

Task: Intellect-based, Difficulty = Core Level
Assets: Proper tools, careful approach, magical analysis (+1 each)

Effort Spent

Outcome

2+ Effort

Intact + bonus Shard

1 Effort

Intact

0 Effort

Damaged (×0.5 value)

Failed Roll

Shattered (1d4 Shards only)

Spending Effort on extraction represents taking extra care, not just easing the task.


Shards

Type

Value

Minor Shard

5% of equivalent core

Shard

10% of equivalent core

Major Shard

25% of equivalent core