Dungeon Core Value Calculator - PF2

Core Value by Level

Core Level

Base Value

1–2

40 gp

3–4

85 gp

5–6

150 gp

7–8

250 gp

9–10

425 gp

11–12

775 gp

13–14

1,150 gp

15–16

1,700 gp

17–18

2,450 gp

19–20

3,800 gp


Type Rarity Multipliers

Rarity

Types

Multiplier

Common

Elemental (Fire, Water, Earth, Air), Physical (Slash, Pierce, Bludgeon)

×1.0

Uncommon

Material (Metal, Wood, Stone), Energy (Lightning, Acid, Cold)

×1.25

Rare

Creature (Wolf, Spider, etc.), Conceptual (Nightmare, Time, etc.)

×1.5

Very Rare

Necrophagous, Void-Touched

×2.0


Extraction

Skill: Arcana, Nature, Occultism, or Religion (whichever fits the core type)
DC: Standard DC by core level

Result

Outcome

Critical Success

Intact + bonus Shard

Success

Intact

Failure

Damaged (×0.5 value)

Critical Failure

Shattered (1d4 Shards only)


Shards

Type

Value

Minor Shard

5% of equivalent core

Shard

10% of equivalent core

Major Shard

25% of equivalent core

Shards can be found in dungeon rooms, dropped by powerful creatures, or result from failed extractions.