As the Eldar race of Selerus, Aesmir share similar traits with other Aesmir.

Your Charisma score increases by 2.
Your Dexterity score increases by 1.

Aesmir mature to adulthood around the age of 20 years, but live for several thousand years if the storm doesn't claim them first.

Aesmiir are expert survivalists and can fall within any alignment.

Aesmir range from around 5.5 to 7 feet tall and can appear slender to toned. Your size is medium.

Your base walking speed is 30 feet.

You can speak, read and write Common, Seleron and another language of your choice. Seleron is a melodious language filled with imagery reflecting the celestial winds and the floating islands of Selerus.

Feather Fall. You have a natural affinity for the wind and sky. When you fall, you can use your reaction to reduce any falling damage you take by an amount equal to your Dexterity modifier.
Aetheric Navigation. You have proficiency in the Navigator's Tools skill. You can also add double your proficiency bonus to any Intelligence (Investigation) checks you make related to celestial bodies or weather patterns.

Subraces. Raevali and Cygnera. The Raevali are often nocturnal, dark-feathered folk, where the Cygnera are diurnal, light-feathered folk.
Raevali
You gain proficiency in Stealth and darkvision up to 60 feet. Your connection to the night sky grants you advantage on Wisdom (Survival) checks to navigate by starlight.
Cygnera
You gain proficiency in Performance and advantage on Charisma (Investigation) checks to determine the sincerity of others. Your keen eyesight grants you a +1 bonus to your passive Perception score.



