Basic Information

Neither bugs nor bears, bugbears are the hulking cousins of goblins and hobgoblins. With roots in the Feywild, early bugbears resided in hidden places, in hard-to-reach and shadowed spaces. They still bear a fey gift for lurking just out of sight, and a special talent for sneaking out of the influence of those who seek to control them.


Relations of other Races
Description


Physical Appearance
They are long of limb and covered in coarse hair, with wedge-shaped ears and pointed teeth. Despite their formidable build, bugbears are quiet skulkers, thanks to a fey magic that allows them to hide in spaces seemingly too small for them.

Image

Racial Traits

Ability Score Increase
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.

Creature Type
You are a Humanoid-[Fey] (Goblinoid, Bug Bear)

Age
Bugbears reach maturity at age 16 and can live to be 80.

Size
Your size is Medium.

Speed
Your walking speed is 30 feet.


Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.

Long-Limbed
When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.

Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Sneaky
You are proficient in the Stealth skill. In addition, without squeezing, you can move through and stop in a space large enough for a Small creature.

Surprise Attack
If you hit a creature with an attack roll, the creature takes an extra 2d6 damage if it hasn’t taken a turn yet in the current combat.

Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Myths and Lore