Chromatic Dragonborn

Basic Information

Modeled after Chromatic Dragons, chromatic dragonborn are elemental specialists, and one of the few races suited to surviving on at least fragments of The Elemental Planes. Many Chromatic Dragonborn with the means journey at least once to the elemental plane of their draconic line.


Relations of other Races
Description


Physical Appearance
Like dragons, dragonborn are scaled, with fingers and toes ending in pointed claw tips, fangs protruding from their maws, and oftentimes, horns from their head. The details of their appearances vary as much as dragons themselves do.

Image

Racial Traits

Ability Score Increase
Increase one ability score by 2 and increase a different one by 1, or you increase three different scores by 1.

Creature Type
You are a Humanoid (Dragonborn, Chromatic Dragonborn).

Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Size
You are Medium.

Speed
Your walking speed is 30 feet.


Chromatic Ancestry
You trace your ancestry to a chromatic dragon, granting you a special elemental magic affinity. Choose one type of dragon from the Chromatic Ancestry table. This determines the damage type for your other traits as shown in the table.

Dragon

Plane

Damage Type

Purple

Oceania

Cold

Black

Dripp

Acid

Orange

Earthia

(Magical) Bludgeoning

Yellow

Vulcan

Fire

Red

Infernace

Fire

Blue

Furic

Lightning

Green

Aerie

Poison

White

Arctica

Cold

Breath Weapon
When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Chromatic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Draconic Resistance
You have resistance to the damage type associated with your Chromatic Ancestry.

Chromatic Warding
Starting at 5th level, as an action, you can channel your draconic energy to protect yourself. For 1 minute, you become immune to the damage type associated with your Chromatic Ancestry. Once you use this trait, you can’t do so again until you finish a long rest.

Languages
You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.

Myths and Lore