Recap session 8

Accepting the Tides

Where we left of is that the group made plans to rest, and keep there eyes open for anything that stands out, gather information and investigate the fort.
Brynn is still very beaten up, so Flint is very insistent on making sure she gets her rest.

While the group goes to the their tent Myriany and Azura catch up with them, and Azura gets told by Brynn that they will plan the ritual in the evening after dinner.
Myriany having lots of time spend in the forest in Fort Joy, with Azura has starting to learn more and more about the island flora, although not enough to delve in to potion making without having to guess what each ingredient does.

in the tent Myriany is being caught up to speed by the group.
while Brynn is sleeping, still heavily bloodied by the Void Screecher, while Myriany had a lovely day at the beach with Azura.

Flint and Lirithyn are retelling the story of what happend to Myriany, While Miselle aka. Steelhead, got hit by the spell from High Judge Orivand, and got turned in to a Silent monk. The spell deflected from Flint not turning him but instead the spell redirected and Chanse a magister got hit instead.

Flint feels that his source prevented the spell from hitting him, but is not entirely sure. Since all the prisoners have source in them. Why would the spell deflect on him and not at Miselle's

While Fang says that the magisters are a bunch of Hypocrites, that they want allies by turning them into slaves. He also asks Myriany if she remembers Miselle, since nobody else besides Flint, Fang, Brynn, and Lirithyn remember her. But to their surprise Myriany remembers her well.
While nobody in camp, even her friends don't remember.

The group talks about the dangers of that dark spell High Judge Orivand Casted

Sir Pip wakes up after most of the talking is done, and slowly starts his day. he seemed to have slept through everything and its already midday.

Miselle's stuff is still there in the dwarves tent.

Flint and Fang talk to themselves and and they think about the spirits/ghosts floating around the camp, and the possibility of the Silent monks and the spirits are connected but they are not sure about it

The group talks about Varicks plan, with Fang agreeing to it, while the others are a little bit on the fence about it.
The group also talks about Azura, and the inevitable ritual. While Lirithyn feels like he doesn't want to string a long a child and adopt it out of pity. and suggest to just rip off the bandaid.

Myriany's dream from last was once again a familiar experience for her;

  • The Beautiful Crystalline cave.

  • her mother taking her out of the Crystal cradle out of the cave

  • a sense of warmth

  • her mother talking about the complexity of ingredients with potions

  • a bad diy haircut she once did. running on a plain with Ember.

  • Father sitting in that comfy chair watching out the window

  • A experience happening to the older people in E'fa Sylviath. Ariel Archangel of Hope descending from the sky as multiple copies of her slowly shift out across E'fa Sylviath. As it speaks her voice echoes over the entire land. Their words spread of the gods leaving the world to the people as they are thriving in a the new golden age. since the gods talk about other realms that are breaking and burning and that they require the attention of the gods.

  • parents aging naturally as humans, while their ends of their life catch up to them, while Myriany lives on as an elven woman

The group ends their rest and decide to meet up with tazzy. Flint and Fang leave to the beach to try and recollect their thoughts, and try to push their limits by trying and using source to see the spirits

Once again Dawn moves from her tent into the forest area behind the big forest. Last two times were in the middle of the night, where she left her tent.

At the moment that they knock on Tazzy's room, she returns to her own room. Together with Magister Aurelius is a bodyguard for Tazzy.

Instead of the usual thousand and one questions that Tazzy wants to ask. this time the group has questions for her about source.

Tazzy's conversation with the group;

  • She does not know who is the creator of source-collar.

  • She does know that it fully prevents source from being used. (Flint was not here to say that is not true)

  • She explains that there are two different collars one is the one every prisoner here wears with the yellow-ish blue gemstones. And a Red gemstone collar that completely removes a persons ability to use magic nor source.

  • She explains that the collar have been used for about eight years now. but its very down-low in the prisons of E'fa Sylviath, for Source-user criminals

  • No attempts of succesful removal of collars have been happened.

  • Only some Higher up Magisters and Dallis The Hammer, know how to remove the collar.

  • Magister Aurelius explains he has no knowlegde of how to remove the collars, mostly because of his rank and position as a magister.

  • She explains that trying to use source, may cause the collar to tighten and stop someones breathing, but does not give of signal when source is trying to be provoked.

  • Magister Aurelius does have to step in once to remember the group that they are in fact prisoners.

  • Tazzy explains that every tortle-folk comes from Shelldarra and that from birth they are assigned on subjects to fill the Shelldarra Library. Once she has learned everything there is to learn she will return back home and retire. Tortle-folk have no choice in which subject they need to study, Tazzy explains she is a tiny bit frustrated at the fact that all source users are collar bound but is determined to fill her books.

  • Tazzy explicitly says the three dwarves here in camp during their conversation. (Meaning she also has some things in her memory altered.)

  • She has been on Fort Joy for the same amount of time as the other prisoners.

  • When asked about if she has left the island, in which she starts talking in a high pitch and redirects the question.

  • She has been in the fort, in talks to further explore the island beyond the fort. She explains that the king that lived here before has had a lot to do with source, but is quite scared

  • It is noticed by the group in Tazzy's facial expressions, is that she has left camp once or twice.

  • Tazzy wants to poke the pc's with a stick or fingernail. If sharp pain, can help with memory connected to source.

  • Lirithyn's only memory of source is his father saying he once punched a bully without doing anything.

  • Lirithyn tries to focus on the thought of really wanting to pop Tazzy's head off but nothing happenes

  • Tazzy asks if the group thinks the void and source are connected since wendigo used source and caused tears in the void, causing sourceweavers all around the world to weaken the tears and let voidcreatures out, whenever they use it.

  • However she does not dwell on this question to much since this has to be a collaboration effort with Vinnie, her Arch nemesis, another Tortle-folk who's been tasked to document everything about the void. they have to work together sometimes. Vinnie is very smart and knowlegdeable so Tazzy is a little envious of her.

  • the group decides to leave and they will gift Tazzy a candied apple later. She is actually not allowed to eat food that the prisoners eat, which was an order by the magisters, but has done so a couple of times.

On the beach Flint and Fang are talking about what to do and how to get of this island. Varicks ideas pop up in Fangs head again.
He decides to get back to the feeling of last night where he saw all those spirits.
As he draws in the sand the two collars that Flint and Fang are wearing and which the prisoners are wearing.

Flint tries to re-imagine how Azura's parents looked like, as they only saw them briefly on the ship.
Trying to see if those spirits are somehow here on the island as well.
they try to imagine themselves breaking the collars as they slash the drawings but nothing happens.

They try to push on to memories, switching back and forth, trying to reactivate their inner source, but they feel once more their collars tightening as if it is choking them out.
Before having to stop pushing he sees for a brief moment magister chanse in spirit form floating around, no expression, no emotion, no recognition
Flint and Fang Try to push their limits to see more. see if there are any other spirits floating around, but their breath runs out, their collars choking them hard.
They did spot Magister Chanse in spirit form without a sewn mouth.

Flint and Fang converse with eachother, talking by what this all means. they think there might be a way to bring the spirits back to their original bodies, and reverse the silent monks effects.
They argue a little bit about their limitations, Flint almost turning in to a silent monk himself, and how much they care about eachother.

As they want to walk back they spot a Sir Pip behind a bush spying on them.
Sir Pip tries to talk his way out of it, but Flint and Fang see straight through his lies.
Eventually Sir pip talks about a corrupted Acorn falling from the world tree and he and the knight of drey are here to protect the world against the giant acorn.
There are somethings that are confusing about Sir Pips story.

Flint asks if Sir Pip knows of the fourth dwarf Miselle, but he aswell does not have any memory of her.
Flint asks about magister chanse but Sir Pip does not have any memory of him.

Flint remembers Sir Pip said that Brynn, Flint, Fang, Lirithyn and even Myriany later on, were all Godwoken, but when asked about it, Sir Pip does not remember saying it. even with a high insight Flint finds out that Sir Pips memory has been altered, cutoff, or stopped from talking about Godwokens.

He eventually takes Sir Pip and Finley on to his shoulder and goes to the group. Flint and Fang want to go further away from camp, as far as they can to see if that changes something about the memory altered people and squirrels.

Together they go to the furthest point on the beach behind the Big Tent. They see Dawn return to camp as she was seen walking behind the fort a little before.
Flint shouts over to dawn that he is just a messenger but Miselle called you a bitch, in which Dawn responds ''Ooh, then I'll just kill her later then'' and moves back to her solo tent.

She besides the group so far is the only prisoner that does remember Miselle.

On the beach they find Carmen Rosecliff sitting in a open tent, next to a fireplace watching over the sea.
She remembers there being a conversation about a missing dwarf, but does not remember anything about the dwarf it self.

Miles away further on the occean you see sea-creatures tails emerging, thunderous storms, elementals fighting in the sky etc.

Myriany tries to detect magic on Sir Pip to see if his faltering memory is due to magic but it does not look it.

The group talks to flint and fang about the things Tazzy has told them, while Flint and fang talk about his half-use of source again, where he pushed further and saw magisters Chanse's Spirit.

they head back after theorizing about lots of stuff they go for dinner, they spot Jaylienne being quite anxious and nervous, behind her also is a Magister glancing over toward Jaylienne a couple of times. She however sways it off like its no big deal.

Myriany wants to talk to her privately to see if she is okay.
others want to talk to Dawn and see why she remembers Miselle.

Together with Azura they go back to the beach and start preparing for the ritual.
As they are sitting down and having their hands in a circle for this ''Fake'' Ritual. They suddenly feel something
Something more then just a heavy lie sitting under a fake ritual.

While some of the group keep their eyes closed.
Fang leaves the group.
Brynn is suspicious and starts talking about the ship that they were on with Azuras parents and that they died.
Which Azura denies and still believes they are still alive

A tiny tear falls down Azura's face.
The group all sit down and wait for this ritual
As she focuses on her parents the tingling sensation starts again.
As a feeling of falling happens to all of people besides Brynn, Who has her eyes open.

Azura's dreamworld

Everyone besides brynn is falling toward a small seaside village.
Azura spots that she is falling towards her own house. And somehow opens the roof of her house toward her own bedroom.
While everyone is falling after Azura, who graciously falls on her bed. Myriany, Flint, Fang, and Lirithyn all fall on her bed breaking it.
As she talks about she will fix it later, it magically repairs it self.

While everyone somehow appears in Azura's bedroom Brynn is still unsure of what is happening so Lohse shows up, and somewhat apologizes to Brynn, she explains that at the moment Brynn was somewhat dying, that she was having a stern conversation about responsibilities and deal making with the big boss Nyx'vathis so she coudn't prevent Brynns almost death.

Brynn notices that her hand is back to normal. last time conversation with her she said she gave up some bones in return for more power.
She quitely suggests that the conversation needs to end because this ritual is real and she is not with her friends.

Lohse also ends up saying sorry.

Myriany, Flint, Fang, and Lirithyn all fall on her bed breaking it.
In the end she ends up falling on the bed after a little moment.
As she talks about that she will fix it later, it magically repairs it self.

She starts running around her house to see if her parents are there but in the end she cannot find them.
after the group goes downstairs they learn that this is fact a dreamworld. Azura is in the sky looking down on the group in Rathscar Village

walking outside Brynn talks about the fact that she was later because she was talking to lohse again, that she just showed up to say sorry.

they end up going to a friends of the Jetterlene family; The Haverdammers
However Azura has trouble remembering their names, what they look like, who they were exactly if they were tieflings like her and her parents, the group things that there is a possibility that the Haverdammers also were on the island of Fort Joy but are erased from Azura's memory and from the other prisoners too.

They go up to the haverdammers house and they notice no one being home, through some investigation in their bedrooms, its noticed that sound doesn't go in and out of bedroom, it is suggested by some that Azura's parents and the haverdammers had a special kind of relationship, they were also a lot richer in comparison to Azura's parents. Azura has a room in their house too, and loves being there, she has a huge dollhouse there and her own room.

going outside they spot Azura standing in between four magisters, they are trying to take her in.
Magister Chanse, Pespione, Dragar and Darcy.
Azura pops away and turns the magisters in to laughing figures with new jobs. still trying to fight, but now with bread, fish poolnoodles etc.

after the fight they walk up to the docks where Azura's parents work.

after a little searching they spot a cage on the shore, with her parents in them they are sighing in relief and talking but no sound can be heard. she tries to summon a key to unlock the cage but somehow becomes scared and frightened. behind the cage emerge a big water elemental and two smaller versions. they start attacking the group as the come closer to the cage.

Instead of fighting back the group decide to take Azura further away from the cage and hug her tightly.

The Water elementals, stop attacking and instead take the cage back in to the water where they slowly disappear.

after a lot of crying by azura she takes the group back to the beach, where we now pick back up.

Session Bullet Log

Rest & Camp Plans

  • The group plans to rest, stay alert for anything unusual, gather information, and investigate the fort.

  • Brynn is badly injured; Flint insists she rests properly.

  • The group heads to their tent.

  • Myriany and Azura catch up with them.

  • Brynn tells Azura the ritual will be planned for the evening after dinner.

  • Myriany has spent a lot of time in the forest with Azura and is learning about island flora, though not enough to safely make potions without guessing.

Tent Conversations

  • Inside the tent, Myriany is brought up to speed.

  • Brynn sleeps, still heavily bloodied from the Void Screecher.

  • Myriany had spent a peaceful day at the beach with Azura.

  • Flint and Lirithyn retell what happened to Myriany:

    • Miselle (Steelhead) was hit by High Judge Orivand’s spell and turned into a Silent Monk.

    • The spell deflected off Flint instead of affecting him.

    • The deflected spell hit Magister Chanse instead.

  • Flint suspects his source may have prevented the spell, but is uncertain since all prisoners have source.

  • Fang calls the magisters hypocrites, enslaving allies.

  • Fang asks Myriany if she remembers Miselle.

    • Myriany remembers her clearly.

    • Nobody else in camp remembers her, including her friends.

  • The group discusses the dangers of Orivand’s dark spell.

Camp Developments

  • Sir Pip wakes up late, having slept through most conversations; it is already midday.

  • Miselle’s belongings are still present in the dwarves’ tent.

  • Flint and Fang discuss spirits around camp and whether Silent Monks and spirits are connected.

  • The group discusses Varicks’ plan:

    • Fang agrees with it.

    • Others are hesitant.

  • Discussion turns to Azura and the upcoming ritual.

    • Lirithyn expresses discomfort with stringing along a child out of pity.

    • He suggests ripping off the bandage and facing the truth.

Myriany’s Dream

  • Myriany experiences another familiar dream:

    • A beautiful crystalline cave.

    • Her mother removing her from a crystal cradle.

    • A sense of warmth.

    • Lessons about potion ingredients.

    • A bad DIY haircut.

    • Running across a plain with Ember.

    • Her father sitting in a comfortable chair by the window.

    • In E’fa Sylviath, Archangel Ariel descends, splitting into multiple forms.

      • Ariel announces the gods are leaving the world.

      • A golden age begins as gods attend to other burning realms.

    • Myriany’s parents age and die naturally as humans.

    • Myriany continues living on as an elven woman.

Meeting Tazzy

  • The group finishes resting and plans to meet Tazzy.

  • Flint and Fang go to the beach to clear their heads and attempt to use source to see spirits.

  • Dawn leaves her tent and moves into the forest again, as she has done before.

  • As the group knocks on Tazzy’s room, she returns with Magister Aurelius as her bodyguard.

  • This time, the group questions Tazzy about source.

Tazzy’s Information

  • She does not know who created the source collars.

  • She believes collars fully prevent source use (Flint is absent to dispute this).

  • There are two collar types:

    • Yellow-blue gemstone collars worn by prisoners.

    • Red gemstone collars that fully remove magic and source.

  • Collars have been used for about eight years in E’fa Sylviath prisons.

  • No successful collar removals have occurred.

  • Only high-ranking magisters and Dallis the Hammer know how to remove them.

  • Magister Aurelius confirms he does not know how to remove collars.

  • Using source may cause the collar to tighten and restrict breathing.

  • Aurelius reminds the group they are prisoners, when their questions get .

  • Tazzy explains Tortle-folk origins:

    • All come from Shelldarra.

    • Assigned subjects at birth to fill the Shelldarra Library.

    • No choice in subject.

    • She will return home and retire after completing her studies.

  • Tazzy expresses frustration over all source users being collared.

  • She explicitly mentions only three dwarves in camp.

  • She has been on Fort Joy as long as the other prisoners.

  • When asked about leaving the island, she deflects nervously.

  • She has explored the fort and learned about the former king tied to source.

  • The group notices signs she has left camp once or twice.

  • Tazzy suggests sharp pain might trigger source-related memories.

  • Lirithyn recalls only a vague memory of his father punching a bully.

  • Lirithyn attempts to provoke source by hostile thoughts toward Tazzy; nothing happens.

  • Tazzy questions whether void and source are connected.

  • She mentions Wendigo using source to tear the void.

  • She avoids dwelling on this, citing collaboration with her rival Vinnie, a Tortle-folk void scholar.

  • The group leaves, planning to gift Tazzy a candied apple later.

  • Tazzy admits she is not supposed to eat prisoner food but sometimes does.

Beach – Source Experiments

  • Flint and Fang discuss escape plans and Varicks’ ideas.

  • Fang tries to recreate the feeling of seeing spirits.

  • They draw collars in the sand and imagine breaking them.

  • Flint tries to visualize Azura’s parents and their spirits.

  • They push their memories and source.

  • Their collars tighten, choking them.

  • Flint briefly sees Magister Chanse’s spirit:

    • No expression.

    • No emotion.

    • No recognition.

    • Mouth not sewn shut.

  • They stop before suffocating.

  • They believe spirits may be restored and Silent Monk effects reversed.

  • Flint and Fang argue about limits and nearly becoming Silent Monks.

  • Sir Pip is discovered spying from behind a bush.

  • He claims a corrupted acorn fell from the World Tree and that he and the Knight of Drey guard against it.

  • His story is confusing.

  • Sir Pip remembers neither Miselle nor Magister Chanse.

  • Flint recalls Sir Pip calling them Godwoken.

  • Sir Pip does not remember saying this.

  • Insight reveals Sir Pip’s memory is altered or blocked.

  • Flint carries Sir Pip and Finley on his shoulders.

  • The group goes farther down the beach to test memory effects.

  • Dawn returns to camp.

  • Dawn remembers Miselle and threatens to kill her later.

  • Carmen Rosecliffe recalls a missing dwarf but not who it was.

  • Distant ocean phenomena are visible: storms, sea creatures, aerial elementals.

  • Myriany detects no magic affecting Sir Pip.

  • The group regroups and shares information.

  • They head to dinner.

  • Jaylienne appears anxious, watched by a magister.

  • Myriany wants to check on her privately.

  • Others plan to speak with Dawn.

Ritual Preparation

  • The group returns to the beach with Azura to prepare the ritual.

  • They sit in a circle holding hands for what was meant to be a “fake” ritual.

  • A real presence is felt beneath it.

  • Fang leaves.

  • Brynn confronts Azura about her parents dying.

  • Azura denies it.

  • A tear falls from Azura’s face.

  • The group waits.

  • A tingling sensation begins.

  • Everyone except Brynn feels like they are falling.


Azura’s Dreamworld

  • Everyone except Brynn falls toward a seaside village.

  • Azura falls toward her house and opens the roof into her bedroom.

  • She lands safely on her bed.

  • Myriany, Flint, Fang, and Lirithyn crash onto the bed, breaking it.

  • Azura jokes she will fix it; the bed repairs itself.

  • Brynn remains outside; Lohse appears to her.

  • Lohse apologizes for Brynn’s near-death due to dealings with Nyx’vathis.

  • Lohse’s hand is restored.

  • Lohse insists the ritual is real and she is separated from the group.

  • Azura searches the house but cannot find her parents.

  • The group realizes it is a dreamworld.

  • Azura appears in the sky above Rathscar Village.

  • Brynn explains she arrived late due to Lohse.

  • The group visits the Haverdammers:

    • Azura struggles to remember who they were.

    • Possible memory erasure similar to Fort Joy.

    • Their house is empty.

    • Sound does not travel in or out of their bedroom.

    • They were wealthier than Azura’s parents.

    • Azura had her own room and dollhouse there.

  • Outside, Azura is confronted by four magisters:

    • Chanse, Pespione, Dragar, Darcy.

  • Azura turns them into laughing figures fighting with harmless items.

  • The group proceeds to the docks.

  • They find a cage on the shore containing Azura’s parents.

  • No sound escapes the cage.

  • Azura cannot summon a key and becomes frightened.

  • A large water elemental and two smaller ones emerge.

  • Instead of fighting, the group pulls Azura away and hugs her.

  • The elementals stop attacking.

  • They take the cage into the water and disappear.

  • Azura cries heavily.

  • She returns the group out of the dreamworld and back to the beach.