Transfer Curse

Attunement Requirements:

13 Divine - 1 Attunement Slot

Casting Information:

Available Casts: 4

Action Point Cost: 3 AP

Range/Area: Touch

Components: V, S, M - A vessel capable of receiving the Curse, such as a captured soul, a severed limb, or a living host

Duration: Instant

Magic Attribute: Divine

Attack/Save: None

Spell Description:

You act as a conduit for a Curse, and transfer it from its host to a new one. You touch a Cursed creature or object and a new vessel at the same time. The Curse is removed from the host and bestowed upon the new vessel. For this transfer to occur, the new vessel must be capable of accepting the curse. A curse of lethargy may be transferred to a severed limb, for instance.

The strongest of curses cannot be destroyed; only taken.