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Last we left off…

The Arrival & The Rusted Anchor

The party arrived in the mountain-city of Borana, though the entry was anything but graceful. Following a rough morning—and a magical "detox" by Klackers that left Flint considerably lighter—the group made their way to the Rusted Anchor in the Harbor District. The tavern, built into a salvaged ship’s hull and smelling of oxidized copper, served as the backdrop for a grim reunion.

Meeting with Idris

The party met their contact, Idris the Dredger. The weeks (and the mountain) have been cruel; Idris is dying of alchemical poisoning, seeking retribution rather than a cure. He delivered three heavy truths:

  1. Hydra Protocol: The Syndicate is harvesting draconic and planar bone marrow for eugenics and experimentation.

  2. The Aethenaeum: Amani’s uncle’s weapons were diverted to this High Guild research lab in The Veins to arm monsters, not men.

  3. The Bounty: Fresh wanted posters are circulating for Odra and Z’ed, labeling them "Subjects of Interest" for the Hydra Protocol.

The Slag-Baron’s Terms

While Flint worked on reverse-engineering shrinking potions in the Anchor’s hidden safehouse, the rest of the party descended into the Lower Vents to meet Silas the Scribe. The Slag-Baron offered a deal: flawless ID badges to bypass the Transit Elevators in exchange for a "favor." The party must infiltrate a maintenance sub-station to redirect power back to Silas's forge—a mission involving toxic gas and Sludge-Creepers.

An attempt to negotiate for supplies or information via Needle was flatly rejected. Silas provides opportunities, not charity. The party must now prepare for a dangerous mission with only the gear they can scrap together themselves.


Key developments and revelations

👥 NPCs of Note

  • Barnaby: The mountain-sized barkeep of the Rusted Anchor. Lazy-eyed and brusque.

  • Silas the Scribe: A powerful Slag-Baron and master forger ruling the Lower Vents.

  • Needle: A high-strung halfling scout who knows every pipe in the Slags.

  • Idris: A Stonekeeper agent disguised as a dredger who has contracted a terminal illness, now seeing restitution not a cure.

📜 Lore Uncovered

  • The Hydra Protocol: A Syndicate/High Guild initiative focused on biological weaponization and specimen reclamation.

  • The Aethenaeum: The premier research facility of the High Guild, buried deep in "The Veins" of the mountain.

  • Borana Infrastructure: The city is a vertical hierarchy; getting from the Slags to the Veins requires high-level clearance or dangerous bypasses.

Between Sessions

  • Current Objective: The party has 4 days to decide their path. Odra has secured a meeting with a city engineer to learn more about the maintenance ducts, while the rest of the group weighs the risks of Silas’s favor against the possibility of finding another way up.
Announcements
Last we left off…
The Arrival & The Rusted Anchor
Meeting with Idris
The Slag-Baron’s Terms
Key developments and revelations
👥 NPCs of Note
📜 Lore Uncovered
Between Sessions
GM homework
Session Feedback
Klementius "Klackers" Ackerson
Flint Emberheart
Z'ed
Bruin the Redeemer
Amani Osei
Odra'zaid'kyth'zryndae

GM homework

  • Add feedback questions.
  • Fill out key developments and revelations.
  • Update Discord & LK.

Session Feedback



Start

12:30pm Sunday March 22nd, 2026

End

3:30pm Sunday March 22nd, 2026

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