Charge Basic Attack + Movement combo with X2 Damage. Charging requires linear movement. The rider attacks and proceeds to continue their Movement without the need to Disengage. All Mobility Points must be spent.
Static All attacks gain a Higher Ground Grit bonus.
Movement The rider utilizes the Mobility Points of the mount.
Special Attacks Use of the creature’s Attacks by spending character Actions.
Risk While on horseback, an active Risk of +3 encumbers you.
Fall If the horse is wounded, a Riding Check of Difficulty 10 is required (Does not utilize an Action) to maintain balance or suffer Fall Damage. Horse becomes subject to Vigor Roll, at failure it flees. Rolling into Risk zones while already on Frail Grit will throw you off the mount.
Charge Basic Attack + Movement combo. The rider attacks and proceeds to continue their Movement without the need to Disengage.
Movement The rider utilizes the Mobility Points of the mount. The Mount can walk on vertical surfaces as well.
Special Attacks Use of the creature’s Attacks by spending character Actions.
Risk While on scorpionback, an active Risk of +4 encumbers you.
Fall Rolling into Risk zones while already on Frail Grit will throw you off the mount.
Charge Basic Attack + Movement combo with X2 Damage. Charging requires linear movement. The rider attacks and proceeds to continue their Movement without the need to Disengage. All Mobility Points must be spent.
Static All attacks gain a Higher Ground Grit bonus.
Movement The rider utilizes the Mobility Points of the mount. The Mount can fly.
Special Attacks Use of the creature’s Attacks by spending character Actions.
Risk While on eagleback, an active Risk of +5 encumbers you.
Fall Rolling into Risk zones while already on Frail Grit will throw you off the mount.
Charge Basic Attack + Movement combo with X2 Damage. Charging requires linear movement. The rider attacks and proceeds to continue their Movement without the need to Disengage. All Mobility Points must be spent.
Static All attacks gain a Higher Ground Grit bonus.
Movement The rider utilizes the Mobility Points of the mount. The Mount can fly.
Special Attacks Use of the creature’s Attacks by spending character Actions.
Risk While on drakeback, an active Risk of +6 encumbers you.
Fall Rolling into Risk zones while already on Frail Grit will throw you off the mount.