Insignia

Insignia

Insignia allow you to apply powerful enhancements to spells you already know. These effects may modify an entire Spellbook or specific spells within it.

Requirement: Spellcasting

List of Insignia

  • Extensive Spell

  • Safe Spell

  • Dazzling Spell

  • Tireless Spell

  • Piercing Spell

  • Light Spell

  • Ready Spell

  • Fast Spell

  • Mobile Spell

  • Amplified Spell


Extensive Spell

Type: Add-On
Risk: As Spell
Effect: Permanently double the Range of a selected Spellbook and all of its Spells.


Safe Spell

Type: Add-On
Risk: As Spell
Effect: Permanently reduce the Risk of a selected Spellbook and its Spells by 1 Point.


Dazzling Spell

Type: Add-On
Risk: As Spell
Effect: When the selected Spell is used, the reacting opponent suffers –1 Grit Level as a penalty.


Tireless Spell

Type: Add-On
Risk: As Spell
Effect: Permanently cast the selected Spell with a +1D10 Bonus Die.


Piercing Spell

Type: Add-On
Risk: As Spell
Effect: The selected Spellbook and all of its Spells are permanently unaffected by Obstacles.


Light Spell

Type: Add-On
Risk: As Spell
Effect: Permanently allow the selected Spell to be cast without Risk.


Ready Spell

Type: Add-On
Risk: As Spell
Effect: Permanently cast the selected Spell at Prime Grit, regardless of circumstances.


Fast Spell

Type: Add-On
Risk: As Spell
Effect: Always cast the selected Armor-only Spell on yourself at the beginning of each battle as a free Action, regardless of Advantage.


Mobile Spell

Type: Add-On
Risk: As Spell
Effect: Permanently cast the Spell with combined Movement in a single Action.


Amplified Spell

Type: Add-On
Risk: As Spell
Effect: Permanently cast the Spell with x2 Radius.