Alchemy Resources

Overview

Alchemical resources are found throughout the world both in living and nonliving locations. The unique properties of these resources allow the creation of alchemical concoctions to take place. An alchemical item is created using three components known as a BASE, REAGENT(S), and BINDER. Listed below you will find the KNOWN ingredients of each component used in this day and age after the Cataclysm.


Bases

Aqua

  • Appearance: A crystal-clear colorless liquid, free of visible impurities. AKA Stillwater

  • Location: A simple enough liquid to distill by means of an alchemist's lab. Often found in its base state from spring water or water of glades and grottos

  • Properties: Produces a stable environment for reagents to settle

  • Uses: Serves as the foundation ingredient for Potions, allowing a proper environment for reagents and binders to mix into a stable liquid concoction for imbibing

Alcohest

  • Appearance: A clear distillate liquid with Essence of Air bubbling to the top, AKA Livingwater

  • Location: Found naturally in mineral rich underground caves/caverns, springs and basins

  • Properties: Produces a volatile environment for reagents to expand and develop

  • Uses: A foundation piece for mixing Elixirs, special brews known to be stronger than potions for their longer lasting effects

Salt

  • Appearance: Crystal-like granules ranging many earthly colors, when disturbed the crystals release a faint crackle of sound

  • Location: Commonly found in mining operations, mineral deposits, sulfur vents

  • Properties: Creates a reactive environment for other reagents to mix without causing reactions until an outside energy source is introduced

  • Uses: Ingredient used in highly sought after smoke sticks and miasma clouds to cover the battlefield

Tallow

  • Appearance: Thick off-yellow rendered animal fat. Soft in medium temperature and liquifies when heated

  • Location: Rendered from animal fats, carcasses, hunted beasts and rare Foulshrub

  • Properties: Creates an adhesive environment for reagents, allowing for distribution of the reagents across weapons

  • Uses: Creates a unique mixture known as Oils, used to apply upon weapons in preparation, the concoctions act as a poison, granting an advantage to the user in combat


Reagent Categories

Below are listed the FIVE categories of alchemical reagents you may choose to be proficient in when devoting your Character Points into the Alchemist skill.

Aether Reagents

Ghostmint

  • Appearance: Named for its upside-down shape resembling a ghost, this peculiar mint is a droopy white herb

  • Location: Commonly found in places that have direct moonlight

  • Properties: This mint is closely linked to the ethereal space and spiritual body, most commonly used for its mana restorative properties. Atheric, Calming.

  • Uses: Potions that recover or buffer a miniscule amount of mana. ex: Lesser Veil Draught, Moon Brew

Wraithsilk

  • Appearance: Pale silver, white ethereal filament, leftover from its incorporeal body

  • Location: The silk is harvested from recently defeated wraiths and ghosts, can be found in haunted battlefields/crypts/cursed graveyards.

  • Properties: Stronger connection to the spiritual self, used for restorative and empowering mana attributes. Ethereal, Resonant.

  • Uses: Increased potency of potions. ex: Veil Draught, Moonlight Brew

Starlight Glass

  • Appearance: Translucent crystal fragments with blue/silver tint. Held to light one says you can see a sky of stars inside it. Luminous in darkness, it often glistens as if frosted in winter.

  • Location: High mountain peaks with exposed full moonlight. Also said to be found from star impact sites.

  • Properties: Mana rich and luminescent, an arcane conductive element, harnessed energy

  • Uses: Primarily used in brews and elixirs for the most difficult concoctions of ritualists and mages.

Quicksilver Reagents

Silverleaf

  • Appearance: The name of this herb is forthcoming. Its slender leaves hide a reflective underside silver sheen. Freshly found bundles of the herb is said to be coated with what looks like Quicksilver instead of water droplets

  • Location: Misty or often foggy water environments or riverbanks. Wetlands with rich mineral deposits will find itself sprouting patches of Silverleaf.

  • Properties: Adaptive and Reactive. Silverleaf connects with the body state and taps into unknown reserves hidden in one's own body.

  • Uses: common reagent for prowess recovery brews and limit breaking effects. ex: Lesser Quick-flex Tonic, Wolf's Tenacity

Elemental Heart

  • Appearance: A shimmering crystal orb or jagged crystal cluster, when held it pulses with energy. Color of the crystal often resembles the element it has absorbed.

  • Location: Usually found within elementals or powering golems. Occasionally found from elemental hidden leylines.

  • Properties: Harmonized, Energetic. A unique alchemical ingredient due to its adaptive nature to harness elemental energy and harmonize it.

  • Uses: A powerful catalyst for many brews and elixirs to affect the body and its strength.

Liquid Argentum

  • Appearance: Light-blue-Silver metallic sheen liquid, even as a fluid it is known for reflecting light like polished metal

  • Location: Found from rare underground mercury springs.

  • Properties: Transformative and Catalytic.

  • Uses: Many individuals seek to own a concoction utilizing Liquid Argentum, it's said you gain a fraction of a God's Strength.

Res Bina Reagents

Sunpetal

  • Appearance: A blooming flower that mimics the Sun in the sky. Golden petals surround the amber center of this herb. Glows softly with the sun's light past sunset.

  • Location: Grasslands and Hillsides with plenty of Sunlight

  • Properties: Purifying and Vitalizing. Said that the Sun's light brings warmth and restoration, and a Sunpetal stores that same light.

  • Uses: Steeped and cooked the Sunpetal heals skin and soul a minor fraction. It eases and tends to aches and pains, making it a worthwhile herb to chew to deal with pain. And a worthy herb to collect to make potions that work quickly.

Beast Liver

  • Appearance: Abundant in the world, many beasts have devoured and digested meat and carcasses, much of that energy is captured and processed through the beast's liver, a squishy dark crimson fleshy organ found in many monsters of the land.

  • Location: Feral beasts of the land, it is believed that the stronger the beast the more potent the ingredient. Any and all Beasts of Tellus belong to the food chain, and the life force of each is passed down to the next predator.

  • Properties: Resilience and Endurance. The strength of life devoured and stored/purified

  • Uses: Sliced and diced into Potions and Elixirs, this ingredient begins to heal sinew and bone when taken.

Frostfire Shard

  • Appearance: Two sharp edged crystals twisted together of crimson red and ice blue veins, it feels cold at its edges but warm when held.

  • Location: Found in ancient geothermal heat and cold caverns underneath mountains, occasionally found in Dragon lairs where their breath mixed with frozen crystals cauterizing into a complex shard.

  • Properties: Dual natured and Paradoxical. Very much a mirror of Res Bina in representing Both the mind and body becoming one. The shard unites two halves into one whole stabilizing itself into a unique energy source.

  • Uses: The shard is used in powerful potions and concoctions, some that have been known to repair maimed and severed limbs or bringing back a mind from the brink of insanity.

Sulfur Reagents

Salamander Root

  • Appearance: Twisted herb root with a dark orange-red coloration. When harvested the roots of the herb steam with heat.

  • Location: Often found in hot sulfur enriched environments such as Volcanic foothills, humid marshes. Thrives in hot environments where other herbs struggle to survive.

  • Properties: Fiery and stimulating. This herb is the spark herb known for applying internal heat.

  • Uses: Alchemists quite frequently utilize this root in antidote and medicinal remedies. ex: Lesser Antidote

Foulshrub Pulp

  • Appearance: Dark green-brown plant fiber mass pulled from a Foulshrub. Dried out an left to age, it is eventually ground into a powder to be used.

  • Location: Foulshrubs are found anywhere in the world since the Cataclysm occured, search for them in forests, bogs and marshlands.

  • Properties: Potent and Volatile. Foulshrub emit defensive saps of toxins and poisons across their fibers, making the ingredient dangerous but powerful

  • Uses: A dried-out specimen is perfect to synthesize powerful antidotes or remedies or even strengthen one's own bloodstream. Antidotes and Staunch Bleeding potions are known to be made from this pulp.

Pyre Ash

  • Appearance: Resembling the fine sleek charcoal-black color of burnt bark. When viewed closer a thread of crimson glowing red/orange grains settle, nestled within the charcoal ash.

  • Location: Found from extinguished magical fires such as a dragon's lair or an alchemical catastrophe in a lab, it is often collected where fire has consumed a powerful energy

  • Properties: Combustive and Unstable

  • Uses: In need of an immediate recharge, brews and potions involving Pyre Ash have been seen to give a burst of reserves and bring back fighters from their breaking point.

Vitriol Reagents

Doomblossom

  • Appearance: A black and violet lotus flower that doesn't fully blossom. Viens of black run down the dark green stalk of the herb as if ichor was the blood of the flower.

  • Location: Often picked and found where death and decay too place on the soil. Commonly found in graveyards and cemeteries, but true blooms happen in forgotten battlefields where blood was spilt.

  • Properties: Drain and Decay.

  • Uses: It's found purpose was discovered as an effective weapon oil, caustic poison that drains life or weakens it. Ex: Duskbane Oil, Lesser.

Bloodless Ichor

  • Appearance: A milky gray stringy fluid.

  • Location: A bloodless is as its title and name, without blood. The ichor within the creatures is what allows it to continue to move what little muscle mass and bones the walking corpse has. Find the Bloodless in the Shroudlands or recently fallen Enclaves.

  • Properties: Sepulchral and Anti-life

  • Uses: Study and Research is still being conducted on the Ichor, but early uses have been adapted to Oils and Fume alchemical items as offensive measures for dangerous monsters.

Honey Salt

  • Appearance: Golden crystallized honey with a liquid center. A sweet and lively color for an otherwise odd Vitriol ingredient.

  • Location: Hollowed tree hives, old/forgotten apiaries. Honey Salt requires time and fermentation usually collected from other alchemical herbs before being digested and stored in crystal combs. Often recovered from forgotten or abandoned hives where the special honey has had efficient time to crystallize.

  • Properties: Refined and Concentrated. The ingredient is naturally fermented and transformed due to the bee's digestive process. This brings unique opportunities to incorporate this reagent into future potions and elixirs.

  • Uses: Unique uses involving weapon oils and potions that clear magical effects.


Binders

Skydust

  • Appearance: Small shard crystals with trapped air essence, bubbles can be seen inside the crystals

  • Location: Geyser vents in the mountains where air freezes over quickly. Also found on summits of mountaintops touching the clouds, where the elemental winds are caught on stone and begin to accumulate into a formation.

  • Properties: Expansive and Diffusive, Element of air helps connect with the spiritual and mind states

  • Uses: primary binder for alchemical items affecting the spiritual state (mana)

Prime Geode

  • Appearance: Miniscule dense cluster of brown crystals comparable to sediment stone.

  • Location: Once located in many quarries, Prime Geodes are now highly sought. With such locations covered in the Shroudlands, excavating the binder is extremely dangerous. Now most often found with a bit of efforct at the foot of mountain ranges across Tellus.

  • Properties: Grounding and Fortifying. This earth element binder helps to reinforce the connection between ingredients and reagents in a seamless manner.

  • Uses: primary binder for alchemical items affecting the physical state (prowess)

Magma Sap

  • Appearance: Reddish-orange hot semi-fluid liquid, not as combustible as lava flow, but heated to touch and cools fairly quickly when combined with other liquids.

  • Location: Geothermal locations such as base of Volcanos or superheated mana infused geodes that are then cracked open to reveal its sap. Occasionally found in burnt down forests, springs with an overabundance of sulfur and rarely in Salamander nests.

  • Properties: Stimulating and Empowering, the binder connected to the fire element is known for its combustive energy, and when used correctly in alchemy, can supplement brews and concoctions with that same energy as a catalyst to spark reactions

  • Uses: primary binder for alchemical items that need an energy source for a catalytic effect or energized effect, or to burn out impurities

Silver Flux

  • Appearance: Shimmering liquid of suspended silver motes drifting and swirling with movement. When poured, it feels as if its dancing into its next destination.

  • Location: Commonly collected where rivers merge, a unique representation of the element known to be adaptive. Can also be found in secluded springs or pools of water typically untouched and subjected to natural magical currents or imbued with the energy of moonlight, waiting to join the currents of rivers and oceans.

  • Properties: Harmonic and Adaptive. Known for its ability to improve efficiency and conduct the distribution of magical energy residing in reagents, regardless of form.

  • Uses: primary binder for many items due to its fluid state, allows connection between spiritual and physical state to occur easily making restorative items