Performing this ritual takes at least 2 minutes of roleplaying. The target item or willing character(s) must be present throughout. If targeting an area, ritualists must remain in that area for the duration.
At the completion of this ritual, the leader and contributors receive a vision that reveals information about magical enchantments, marks, enhancements or other effects. If the target is under the effect of a curse it will also reveal the presence and strength of the curse.
If the target is an item with a tag on it (such as enchanted or alchemical items), you cannot read that tag until this ritual has been completed. If the target is an area with a colored block, you cannot read the block until this ritual has been completed. If the target is a character, they are then allowed to describe all that is affecting them. If none of these apply and you simply want to know more about something, please speak with Crossroads to find out more information.
Performing this ritual takes at least 5 minutes of roleplaying. To perform this ritual, you must know the name of the creature you are targeting for divination.
At the completion of this ritual, the leader and contributors receive a vision that reveals information about a creature, such as its abilities, resistances, and vulnerabilities. What information given is random and only one attribute is provided.
You may perform this ritual at a ritual cost of 20 in order to specifically divine an attribute of your choice.
Performing this ritual takes at least 5 minutes of roleplaying. To perform this ritual, you must have an object associated with the entity or item you are trying to locate.
At the completion of this ritual, the leader and contributors receive a vision that reveals a hint to the location of a person, creature, or item, provided you have something closely associated with the target.
Performing this ritual takes at least 5 minutes of roleplaying. The participants must be present throughout.
At the completion of this ritual, all contributors receive a mystic vision related to things that are happening, have happened, or may happen at the Convergence. The information is often cryptic and is not a catalog of events that may happen, more the suggestion of things that are likely to happen or that are relevant to those events.
Each participant in the ritual will witness their own individual vision. If repeated during the same event, each participant will witness that same vision.
Performing this ritual takes at least 5 minutes of roleplaying. To perform this ritual, you must report your intention to Crossroads to schedule a time to for this ritual to occur.
Summon a recently deceased soul for questioning. This soul may be questioned for up to 10 minutes. This soul may not remember everything that happened in life, but they usually retain some memories. If the soul you summon with this ritual has become Bloodless, the soul is ripped from the mortal plane back into the Afterworld and there may be a chance to guide that soul to one of the god realms after questioning.
The target soul must be a person that lived in Tellus. If the target soul has been deceased for more than one year, the ritual fails automatically.
Performing this ritual takes at least 1 minute of roleplaying. The target group must be willing and present throughout. To perform this ritual, you must report your intention to Crossroads prior to the battle.
The ritual leader and contributors must witness an oath by a target group to accomplish a specific goal in battle. The oath must be specific, quantifiable and substantial, such as "We are going to kill 10 Bloodless in this next battle" or "None of us will drop to zero HP". After the battle, Leana will reward them if they fulfill their oath or curse them if they break it. The reward will be based on how difficult the oath is to fulfill.
Crossroads will have a couple of buckets of randomly generated marks and curses for the target group who performed the oath. Based on the difficulty of the oath, as determined by Crossroads, one member of the oath group will draw from the mark or curse bucket to receive the boon or bane for the group.
Performing this ritual takes at least 10 minutes of roleplaying. To perform this ritual, you must report your intention to Crossroads to schedule a time to for this ritual to occur.
Call upon a god of your choice to answer 3 questions you may have. The god may only answer yes or no questions. You receive a correct answer for each question, provided the god knows the answer to your questions. If they do not know the answer, they will respond with "unclear". If a one word answer is misleading or inaccurate, the deity may respond with a short phrase.
You may perform this ritual at a ritual cost of 24 in order to ask 5 questions, rather than 3.
Performing this ritual takes at least 5 minutes of roleplaying. The target recipient must be on the mortal plane and you must know the identity and location of the target recipient.
At the completion of this ritual, the leader can send a short message of 25 words or fewer to a recipient on the mortal plane. This message will be heard by the recipient in whispers from the shadows by the sender's voice. This message cannot be used to make any Calls or AOE spells.
Performing this ritual takes at least 2 minutes of roleplaying. Please report to Crossroads immediately after performing this ritual.
At the completion of this ritual, the leader and contributors receive a vision of an impending threat to the Realm of Liminalis. If the threat will occur in the next 6 hours, you divine the approximate time this danger is going to arrive and the nature of the threat.
Performing this ritual takes at least 5 minutes of roleplaying. The target character must be willing and must be present throughout and describe their course of action in detail.
The Ritual leader receives a portent about a course of action the target plans to take. The portent is generally vague but conveys whether the course of action is likely to go well, go poorly or a bit of both. It will not tell what WILL happen, but rather what may happen as a result of this course of action. It does not account for extenuating circumstances or outside influences.
This ritual is intended to be performed through a fortune telling device, such as rune reading or tarot reading by the ritualist. Crossroads may be able to assist the fortune teller in some capacity to ensure the guidance is somewhat applicable mechanically to the situation, if desired. But to do so, the course of action must be conveyed to Crossroads well in advance of the reading.
Performing this ritual takes at least 5 minutes of roleplaying. This ritual must be performed around the War Table.
At the completion of this ritual, the leader and contributors receive a vision of terrain features, traits, or lore about a targeted region on the War Table. This can include regions on the map that are unrevealed. The information received is random and only one attribute is provided.
You may perform this ritual at a ritual cost of 16 in order to specifically divine an attribute of your choice.
Terrain features include if the region is hazardous or not, if the region is currently occupied by enemy forces, or if it is difficult terrain, which can reduce military unit movement. Traits include if there is dungeon, anomaly, or other interactive features within that region. Lore is simply information and history on anything of note in that region.
Performing this ritual takes at least 2 minutes of roleplaying.
At the completion of this ritual, the leader can send a dream or nightmare to any other player character that is currently at the Convergence.
To deliver this dream, you need to write up the narrative of the dream or nightmare you intend to send, indicate a recipient, then turn in that write up to Crossroads. The dream or nightmare will be delivered to that player character after they have slept.
Performing this ritual takes at least 5 minutes of roleplaying. The target item must be present throughout.
At the completion of this ritual, the leader and contributors are given a vision on the item's creator, how the item was made OR significant events that this item has been involved in. What information given is random and only one piece of information is provided.
You may perform this ritual at a ritual cost of 16 in order to specifically divine all three pieces of information listed above about an item.
Performing this ritual takes at least 2 minutes of roleplaying. This ritual must be performed around the War Table.
At the completion of this ritual, the leader and contributors receive a vision that reveals a hidden threat on the War Table.
Performing this ritual takes at least 3 minutes of roleplaying. This ritual requires a map of the region in which the target enemy unit is located.
At the completion of this ritual, the leader and contributors receive a vision that reveals information about the target enemy unit, including:
An estimation of its current strength, defense, and health
Any special traits that unit possesses
Whether or not the unit is under the effects of any Marks or Curses and what the strength of those Marks or Curses are. The name and nature of those Marks and/or Curses will only be revealed if this ritual is performed at a cost at least equal to the strength of the Mark/Curse.
You may perform this ritual at a higher ritual cost in order to learn the name and nature of any Marks or Curses the target unit is under.