...
Last we left off…
The journey from the chaos of Verrinthar to the capital was marked not by the sounds of battle, but by the eerie silence of a world holding its breath. Under a "bleeding" sky bruised purple and grey, the party weathered an unnatural storm in an abandoned farmhouse—a place where the earth itself seemed sick.
But the journey wasn't just physical. As the miles passed, masks began to slip. We learned that underneath the moss and twigs, Greeble carries the soul of a gnome named Gabriel Marshand. Deeper still, we stepped into the memories of the woman we know as Viola, witnessing the bloody history of Canvyss, a doppelganger agent of "The Circle."
Now, the wagon has crested the final ridge. The sprawling metropolis of Gelnara lies ahead, ringed by a desperate shantytown of refugees. The gates are barred, and the guards are using Mirrors to inspect travelers. You have a wagon, a forged charter, and a party full of secrets.
Something important to remember from the session.