Acida

Sentin Drake Blood

Subjects target’s items to Durability check

-

Allura

Nymph Blood

Grants immunity to Control effects

1 hour

Amphibia

Triton Blood

Grants Water breathing & swimming skills

1 hour

Aora

Goblin Shaman Blood

Grants Invisibility

1 hour

Arcanum

Pegasus Blood

Reflects Spells back to origin (contest roll)

1 hour

Arga

Troglodyte Blood

(Poison) forces last play order (advantage)

1 battle

Basilisa

Night Spider Blood

(Poison) +3 Risk to a target

1 hour

Blackbile

Ratman Blood

(Poison) death within 1D20 hours

-

Bullseye

Lizardman Blood

Ranged Attacks do not trigger Reactions

1 hour

Divina

Unicorn Blood

Rolls from 17-20 grant +1 Karma

24 hours

Divine Sight

Sarabee Blood

Immune to mental attacks and effects

1 hour

Eagle Walk

Giant Eagle Blood

Grants Flight

1 hour

Giantform

Giant Blood

+1 Size, Threat, Vigor, Critical Range

1 hour

Goatclimb

Chimera Blood

Grants Wallcrawling ability

1 hour

Goatia

Pan Blood

Grants Music skills

1 hour

Greenbane

Goblin Blood

(Poison) inflicts Fear

-

Lifedrop

Cerberus Blood

Restores a dead target back to life

-

Luck

Faerie Blood

Rolls are made as Strong Dice

1 hour

Mindhold

Striga Blood

Grants Mental Immunity

1 hour

Moonvision

Drakeling Blood

Grants Moonvision (outdoors nightvision)

1 hour

Mythic

Gazer Blood

Immunity to magic

1 hour

Obliviona

Dragonworm Blood

(Poison) Causes instant Unconsciousness

1 hour

Petra

Medusa Blood

(Poison) Causes Petrification

-

Regenia

Troll Blood

Grants 1D20 Regeneration/Round

1 hour

Rotia

Mermea Blood

(Poison) Causes Weakness

1 hour

Scenta

Hellhound Blood

Grants Scent & Detect Invisibility

1 hour

Scorpia

Wild Scorpion Blood

(Poison) Causes Paralysis

1 hour

Silencia

Siaspar Blood

(Poison) Causes Silence

1 hour

Sirenia

Siren Blood

Causes Fear by singing, Ring (3)

1 battle

Snakebless

Naga Blood

Grants +1 Action/Round, +20 Grit

1 hour

Snowblood

Norwolf Blood

Grants Immunity to Ice

1 hour

Spideria

Giant Spider Blood

(Poison) +6 Risk to a target

1 hour

Stata

Yarduk Blood

(Poison) disables Movement completely

1 hour

Thundercore

Thunderfish Blood

Provides Thunder Immunity

1 hour

Venoma

Veska Blood

(Poison) Causes instant Death

1 hour

Vinehands

Narath Blood

Grants +1 Range to Melee Attacks

1 hour

Vitae

Vampire Blood

+1 Critical Range for spells/weapon

1 hour

Warblood

Ogre Blood

Grants +1 Threat, +10 Grit

1 hour

Weaka

Cabar Blood

(Poison) Diminishes Threat attribute

1 hour

Wolfa

Werewolf Blood

Grants Wolf Form

1 hour

Wyvera

Wyvern Blood

(Poison) Inflicts -2 Grit Levels to target

1 hour

Yellow Blood

Seaboar Blood

(Poison) Prevents healing of any type

1 hour

Ziria

Drowned Wight Blood

(Poison) Death within 1D10 days

-