Risk: 1
Shapes: All
Resistance: Vigor
Size Limit: None
Effect: Deals Psychic Damage. On a Critical, inflicts Insanity status.
Risk: 2
Shapes: Bolt, Barrier, Armor, Blast, Veil, Chain
Resistance: Vigor (only if used aggressively)
Size Limit: Yes
Effect: Instantly teleports the caster or a target within range.
Risk: 3
Shapes: Bolt, Blast, Chain, Wall, Wave, Ring
Resistance: Reaction
Size Limit: Yes
Effect: Inflicts Psychic Damage by applying Telekinetic Pressure. On a Critical, applies Battering effect.
Risk: 4
Shapes: All
Resistance: Vigor
Size Limit: None
Effect: Pushes the target X Tiles in any direction. On a Critical, applies Knockdown.
Risk: 5
Shapes: Bolt, Blast, Chain, Wall, Wave, Ring
Resistance: Vigor
Size Limit: None
Effect: Inflicts one of the following conditions: Fear or Berserk.
Risk: 6
Shapes: Bolt, Blast, Chain, Wall, Wave, Ring
Resistance: Vigor
Size Limit: None
Effect: Creates an Illusion, causing Oblivion in affected targets.
Risk: 7
Shapes: Barrier, Armor, Veil
Resistance: None
Size Limit: None
Effect: Grants complete immunity to Core Spells & Effects (Succeeds unless you roll within Risk).
Risk: 8
Shapes: Armor
Resistance: None
Size Limit: None
Effect: Grants Invisibility. Performing an Action weakens the spell, allowing opponents to target the invisible unit at -2 Grit Levels for the current Round.
Risk: 9
Shapes: Barrier, Armor
Resistance: None
Size Limit: Yes
Effect: Reflects a physical attack back at the attacker with full original force upon success.
Risk: 10
Shapes: Bolt, Blast, Chain, Wall, Wave, Ring
Resistance: Vigor
Size Limit: None
Effect: Grants full control over affected targets, allowing the caster to command them as Minions.