3E290/09/13 - Their first morning in the swamp town of Whalefalls, Nowan and Liam are led by a tour guide to the Church of Sigmus, one of the city's only tourist spots. They overhear an argument between Ezir and the priest, Mogos. A crowd gathers as they argue about her asking for the town's help in taking back the sunken ruins that she guards, that they were taken over by 'mud monsters'. The priest doesn't want to help, as the two newcomers also join into the argument. Mud Mephits suddenly show up, and the three manage to take them down. Ezir hires the two to help take back her ruins, when the crowd starts booing the 'Glitch Witch' and how this is her revenge. The priest and the tour guide explain about the automaton witch that they tried to burn at the stake and then banished out into the swamp many years prior. They blamed witchcraft being evil and her 'turning kids into toads' but then 'turning them back' among other antics. The town hires them to go take care of the witch once and for all. Nowan doubts the town's story about the witch's evil-ness. The three head into the swamp, passing by crocodiles and swarms of mosquitoes. In order to make it to the witch's tower, they need to cut through the 'spirit swamp', a haunted site once the spot of an ancient city that sunk into the swamp over thousands of years. While dodging the many spirits and will-o-wisps there, two giant constrictor snakes get the drop on them. One of them almost eats Ezir whole, but they manage to take them down. Getting through the spirit swamp, they take rest for the right.
3E290/09/14 - The next morning, they make it to the tower of the glitch witch. Liam convinces her to open up, and she lets them climb up to her tower via rope. She makes tea for them, and explains about her experimentation and her hate for the town. She explains that the mud mephits are just underlings, and used to be hers, but now serve the 'Kings'. The Kings were a hydra that she awakened and taught magic and language, in order to create the perfect assistant. However, they turned out to be assholes, and now want to control the swamp. She tells them of the hydra's weakness to fire, and enchants Ezir's spear with fire damage in her cauldron. She gives Nowan four fire-tipped arrows, and gives Liam a greater potion of healing. Nowan convinces her to give him potions of shapechanging if they win. The three head over to Ezir's sunken ruins, where Ezir and Liam walk up and try to talk to the Hydra while Nowan sneaks behind. Nowan gets the drop on the Hydra, dealing massive damage. As the fight progresses, they cut off all five of the Hydra's heads- before all of them regrow at once, as a magical contingency made by the Kings. With limited health but ten heads at once, the Hydra almost gets the better of them before the three finally manage to take them down. The Witch teleports to them, lamenting the death of the hydra and thinking about what to awaken next. She offers Ezir to become her assistant as well, while Nowan uses his reward to shapechange into a new face. Liam asks for a small rusted cog from the witches' body to present to the town, so that they think she's dead. Ezir gets to cleaning up her ruins, as Liam and Nowan continue onwards to the capital together after getting their rewards from the town who celebrate the death of the Glitch Witch.