
This is the history of all the campaigns and one-shots that we've played in this world so far, as well as brief descriptions of what happened in them.

▪ C1 - Dragon of Icespire Peak - The Starter Set story of the white dragon Cryovain and his tyranny over Aldrigvinter. Follows a small party now just called the Phanden Four. Played over a month in June 2021. The only campaign originally set in Forgotten Realms, the settlements of Neverwinter & Phandalin were transformed into Aldrigvinter & Phanden respectively.

▪ C2 - Curse of the Blood Sea - A seafaring adventure following the crew of the Phoenix Nebula across the Blood Sea. The pirate crew tried to end the curse of the Cometfall Sea while dealing with the Crimson Navy and the Whisperer at their backs. Our first homebrew adventure, we eventually turned it into the Blood Sea Campaign Setting. Ran for nearly a year between July 2021 and May 2022.

▪ C3 - Tale of the Sunless Dunes - Following the party of Chimera across the harsh continent of Eqos and the realms beyond. Starting from the Indian-inspired Kasaaqi Dynasty and traveling down into the Vyzum and Edeni, the party fought to prevent the rise of Sol Sultana. We eventually turned the campaign into the Eqos Compendium Campaign Setting. Ran for ten months between June 2022 and April 2023.

▪ C4 - Shards of the Empire - A euro-fantasy traditional D&D adventure following the party of the Krono Krew trying to save the timeline from Duke Gabryel von Gothwyn by collecting the mythical Time Gears while working with guilds such as the DoD and the College of Zaubarovia. It was set in the Great Kingdom of Terros and even Shatterrealm. Ran for a year between June 2023 and May 2024.

▪ C5 - The Light of Lunaria - A darker campaign set in the slavic-inspired mainland of the Lunar Collective, where forces of both Light and Dark are pitted against each other. The party known as the Darklight Crusaders must collect the pieces of the Dark Sceptre to save the cosmos from destruction. Ran for a year between June 2024 and July 2025.

▪ C6 - Beneath the Scarlet Spires - An urban campaign set in the city of cities, Sombus. The capital of the Crimson Empire deals with the friction of its many factions from the government to the crime syndicates, as the party known as the Six Reasons Why fights the Cult of Varkanus hidden deep below the boroughs. Ran for a year between July 2025 and May 2026.

▪ C7 - Cloud Maiden's Blight - A lighter traditional fantasy campaign set in the cold and rugged continent of Teer. A group becomes the first certified adventurers of the Department of Dungeons's new branch on the continent, and must contend with the thundering of giant footsteps. Started in June 2026 and is currently ongoing.
▪ MC1: The Hearthlight Adventure - A small adventure following a group of people trying to save the winter festival of Hearthlight at Vogh Vulfrhûn! Played over 3 sessions (the first two in Shimla!) during Christmas 2021.
▪ MC2: Storm at the Shores - The Zappoli Squad of the Silvestri mafia family of Alverona is sent on a new mission to acquire an ancient power. A JoJo-inspired campaign DM'd by Daibik, played over 3 sessions in May 2023.
▪ MC3: Beneath the Void - In the depths of Voidspace, the gangster Sezza Starburn hires a small group to go and recover a mysterious source of arcane power from the ancient prison Civitas Caelorum, deep in Illithidspace. Played over 3 sessions in June 2024.
▪ MC4: The Ashfall Revolution - A group of rebels known as the Five-Eyes fight against Lunar oppression within the Lunar Kazarin Protectorate. An Andor-inspired campaign DM'd by Daibik, played over 2 sessions in June 2025.
▪ MC5: Sea of Starfall - The pirate crew of the Blood Wyvern sail across the Blood Sea dealing with demons, slavers, and biomancers. This pirate campaign was played IRL in the RATS club, played over 10 sessions between September 2025 and March 2026.
▪ The Hunt for Justice - In 3E138, A group of travelers is hired by a devout king to hunt down a werewolf in the woods of Dawress.
▪ Demon of the Carnival - Set 10 years before C2, telling the tale of the rise of the Akumakai Clan during the previous Seven's Carnival. Played over 2 sessions.
▪ Venomous Gold - Follows a group of people trying to hunt down buried gold, set in the Vyzum Wastes 40 years before C3.
▪ The Twilight Massacre - Soldiers of the Crimson Army during its rise to power deal with the threat of a cult and an outer god.
▪ The Search for Volrath - 3 years after Icespire, Volrath goes missing in the icy wastes of Skion. Velech and others are hired by the DoD to rescue him!
▪ Call of Vazael - A group of soldiers in the holy army of Alsorion are sent to Acheren, the first layer of the hells.
▪ The Dissonant Dirge - Hunters are called towards the quarantined city of Tromden, where a plague of undeath is fuelled by a deathly song.
▪ Mystery of the Soul Dark - Long ago in the first era, the goddess Aethys sends champions into the Kav'orra to the ruins of City Vetalo.
▪ My Magus Academia - First year misfits at the Carminus Universum deal with exams and school, as well as the upcoming game of Magetower.
▪ Bog of the Glitch Witch - Travelers through the rotten port of Whalefalls are sent to stop the exiled 'Glitch Witch' who now controls the swamp.
▪ The Hag of Mount Yukiba - Chosen warriors are sent to Mount Yukiba, a legendary mountain full of Yokai, to stop the blasphemous kami Baba Setani.
▪ The World Devourer - Lunar prisoners are assembled into a suicide squad to go eliminate terrorists who are threatening to release an Old One.
▪ Trail of Destruction - Locals of Xeycahiti suffer earthquakes and fire attacks, which could be the sign of a legendary volcano spirit awakening. (Based on Radiant Citadel.)
▪ Der Geist von Kolstermold - A ghost has possessed and murdered many in the village of Kolstermold, and a small group gathers to save the villagers.
▪ Bearded Mystery - A small one-player one-shot in which the character Sofka gets involved in a mystery involving a Bearded Devil near the town of Berxley.
▪ The Iron Heart - Viking mercenaries hired by a local count investigate the border city of Brill which has been taken over by a mercenary cult who follow the Iron Logic.
▪ Master of the Forest - The forest near the city of Ruskerton is dying after some poachers wound the great spirit master of the forest, and its up to three people to fix this.
▪ The Buried Dynasty - The long-lived emperor of Great Xing is secretly dying, and three are hired to search for something that could prolong his life. (Based on Radiant Citadel.)
▪ The Ork Raj - Ranaji Jai Kawar Sahib of Ammba hires a group to deal with the Sand Chaser orcs once and for all after they disrupt his railway-line project.
▪ The White Ravens - During the The Great Aurian War, Archhunter Daerron of the Blackreyne Brotherhood recruits 5 hunters to become a part of the new Brighthunt.
▪ Mokai Watch - A group of skilled people are recruited by the Jasivian Temple of Jakuna to deal with the Raven's Eye- pirate cultists who have taken over their sacred spring.
▪ Whispers of Anheim - Warriors fight in a tournament to become Verndar of Anheim, but end up uncovering a deep conspiracy against Jarl Olvir.
▪ Cult of Zurr - A group of adventurers is captured by a band of goblin tribes united by a psionic cultist named Zurr. They have to escape and save the town of Sanâdir from destruction.
▪ Red Death of Rhosai - In the depths of Voidspace, the gangster Sezza Starburn hires a small group to investigating her mine on the moon Rhosai where a rogue and independent Illithid crashed.
▪ The Scourge of Rust - Mercenaries are hired by Sheriff Bluegun in the town of Redrail to hunt down the notorious Warforged Nightgear Gang—dead or alive.
▪ Don't Open, Undead Inside - In the early days of the The Great Aurian War, the Crimson Empire in their hunt for powerful artifacts awaken three vampire lords sealed away by the Blackreyne Brotherhood.
▪ MC: Ghosts in the Machine (Modern) - Set on a fantasy Earth instead of Abmarah, this followed the students of Iwika-Cho Public Academy discovering a dangerous digital realm. A Persona-inspired campaign played over 3 sessions through May - June 2023.
▪ MC: Department of Heroes (BNHA Mutants & Masterminds) - An M&M mini campaign following a new group of second year students at UA High discovering the return of an old villain named Roboru. It was played over 2 sessions in March - April 2025.
▪ MC: The Civilization Engine (SW5e) - Rebels on the planet of Zyn have to prevent the empire from triggering ecological collapse of their power-generating planet, as well as stop an inquisitor from defiling an ancient jedi temple. Played over 3 sessions in November 2025.
▪ SW5e: The Cantonican Extraction - In the empire era, contacts of an information broker are called to save a force-sensitive child from the Empire.
▪ Dark Souls 5e: The Abyss of Astora - Fated undead make their way into the lands of Astora, in an attempt to drive away the abyss taken root within it.
▪ SW5e: The Zygerrian Delivery - In the post-empire era, bounty hunters are hired by the crimelord Offro the Hutt to escort his delivery from Zygerria.
▪ Elden Ring 5e: The Age of Blood - The Lord of Blood, Mohg, has mended the Elden Ring with his rune, and it must be broken before the world bleeds.
▪ CoC: The Lightless Beacon - Shipwrecked characters end up stumbling into a mystery at the Beacon Island Lighthouse off the coast of Redport.
▪ Honey Heist: Liquid Gold - A new year's honey heist one-shot DM'd by Jinee based on a movie set in Egypt.
▪ Witcher 5e: Blood & Wine - Adventurers are called by Duchess Anna Henrietta of Toussaint to investigate exsanguinated serial murders in the vineyards.
▪ SW5e: The Trandoshan Temple - In the final years of the Clone Wars, a platoon of clones led by a Jedi as well as hired guns fight against insurrectionists who have discovered an ancient Jedi temple on Trandosha.