19 Aug 2022 • 1 min read LK Weekly: GenCon Hey everyone; been a bit since our last weekly! I missed two weeks ago due to being at Gencon, and then last week from... Being tired from Gencon. 😅 GenCon was a blast! We spent many hours wandering the exhibit hall, playing games such as Pirate Borg from our friend Limithron, LK Weekly
29 Jul 2022 • 4 min read Worlds ex Machina: Worldbuilding with AI Exploring new realms of the imagination with Midjourney AI. LK Weekly Art Game Prep Writing
26 Jul 2022 • 13 min read The Trope Thief: Building Horrific Worlds Out of Stolen Media Intensify your worlds, campaigns, and stories by borrowing ideas from the spookiest of genres. Newsletter
23 Jul 2022 • 4 min read LK Weekly: Editor, mobile, and public/sharing links Hey folks! It's weekly time. This one will be a little crunchier with product and business development stuff. I've been on a tear the past couple weeks. After 0.12 took so long, I turned a critical eye to LK's codebase and how I do things. For some background, I LK Weekly
15 Jul 2022 • 4 min read Weekly: Tutorials and Tech! Hey everyone! It's weekly time again! Got a bunch going on! Tutorial Video by Icarus GamesFirst off, Anto from Icarus Games made a fantastic tutorial video for LK 0.12. If you want a thorough overview of how the app has changed, give this a watch! LegendKeeper 0.12Last week LK Weekly
2 Jul 2022 • 1 min read LK Weekly: Almost there! Hey everyone, quick update! The plan was to launch the big 0.12 update before the end of the week. Shortly before launch, we discovered a few small but show-stopping bugs on the preview build. I've since patched these up, and so far the latest release candidate is looking solid. LK Weekly
25 Jun 2022 • 1 min read LK Weekly: Prepping for launch Hello, subscriber of weeklies! Super short one today. I'm prepping to launch the big 0.12 update next week! I've got a few small bugs to fix and tests to run, as well as documentation and videos to update. I don't think every video needs to be revised before I LK Weekly
19 Jun 2022 • 2 min read Weekly: Looking for a developer! In this edition: updates on 0.12, a new newsletter, LK merch in the wild, and a job posting! LK Weekly
17 Jun 2022 • 5 min read Hard and Soft Magic at the Table In the tenth edition of the LegendKeeper newsletter, we further expand on magic systems and their use in your games! Newsletter Game Prep Writing
10 Jun 2022 • 2 min read LK Weekly: Time and time again Hey squad, Braden here. I'm still in the throes of life transition: last week Denmark; this week, packing up my apartment and moving. My lease is ending, and our landlord is raising the price by over $400. (I didn't like this place anyway! 😤 I'm outta here!) Unfortunately, this means my LK Weekly
3 Jun 2022 • 2 min read Back Home! Hey folks, I just wanted to knock out a quick weekly before the weekend. I got back from Denmark on Wednesday. I had a great trip to Copenhagen; I explored many castles and ate lots of smørrebrød and herring. 😄 (I'll be back and forth every few months, so I'm looking LK Weekly
14 May 2022 • 2 min read Changes to the LK Team Last summer, Adam (creator of Here Be Taverns!) and I found we shared a common vision: we wanted to unleash the creative potential of every worldbuilder. He, Justin, and I hit it off and decided to join forces: Adam joined Team LK to work on growth and marketing. The mission LK Weekly
13 May 2022 • 12 min read Confessions of a micromanaging Game Master An emotional confession describing the many ways one game master suffered from overpreparation. But there's a revelation: deeper games can happen with less prep. A better approach is shared in detail. Newsletter Game Prep Notetaking
10 May 2022 • 13 min read Which map-making software is best for you? 10 tools reviewed A round-up of the 10 best map-making programs in 2022. Screenshots, prices, pros, and cons help make the best decision for your fantasy world. Maps Tools Round-Ups
7 May 2022 • 3 min read LK Weekly: Sneak Peek Hey folks! Time for another weekly! I've worked through over 60 to-do items generated from last Saturday's design review meeting. LK 0.12's UI is looking much more polished! Changes ComingWe plan to do a more targeted announcement before the LK 0.12 update, but it's time to start socializing LK Weekly