Humans are generally similar to their regular D&D counterparts as found in the Player's Handbook.
Humans on Abmarah were widespread, could be found in most regions and, in general, were fierce and disagreeable, which could sometimes lead certain other races to view them with contempt. They were renowned for their diversity and ambition, and although they lacked specialization, they could excel in many areas.
In fact, humans have become the dominant race on the entire planet, forming the majority in nearly all cities and nations. They are generally accepted everywhere, and have varying relations with all the other races.
There was great ethnic diversity between humans in different regions, and they differed in cultures, languages, physical characteristics, and even origins.
Regardless of ethnicity or origin, all humans use the Human or Human (Variant) statistics as presented in the Player's Handbook.
The origin of humans is lost even to themselves, and there is no consensus on whether they were created by deities like the others or not. While Gunian claims to be the god-creator of mankind, actual creator gods dispute this fact. The Elven theory is that humanity simply appeared from chaos itself during the start of the realmshatter, when the churning chaos of the realms birthed many new races. They have an evolutionary link to other ape-folk such as the Vanara, so the origins are truly in the air. Humanity's importance and perseverance is undoubtable even by the gods, and they are considered one of the first people.
Some believe that the first humans appeared on the then-lush continent of Skion, and migrated south-ward in waves as the continent got colder and colder. Others believe that that humans first appeared on Eqos, and migrated eastward. While humans started off more primitive than the other races, they spread rather quickly across most of the planet. Their importance would be low for the first two thousand years of their existence, as they were always outmatched and controlled by 'divine' races such as Omniborn or Elves. One thing that gave them the edge over these 'better' races was their adaptability and explosive population growth. With humans out populating these earlier races, the tides slowly started to shift in their favor.
The following were the most prevalent and largest ethnic groups to be found in Abmarah during the last two millennia:
Old Eqosi/Edeni: Dark-skinned peoples found in Eqos, often said to be one of the first humans to exist. They are more likely to be the origins of modern humans, and many of them migrated into Aurial and Eteru. They spoke an old Primordial language based on real life Proto-Indo-European. Nowadays, they are found across the Edeni Expanse. They speak various real-life African inspired languages, although the most common one is Swahili, here called Edeni.
Rethori: Brown-skinned peoples found near the banks of the Rethi River in the Kav'orra Desert & Edeni Expanse. They have farmed in the floodplains for millennia, and mostly speak the Kasaaqi language based on real life Hindi-Urdu. They include the Dibayadi, Kasaaqi, Rethvi, and Kav'orri cultures in the modern day. The Rethvi speak the language called Rethvi, based on real life Bengali, while the Dibayadi speak the language Dibayadi based on real life Persian.
Varkosi: Brown-skinned peoples found on the southern coast of Eqos, mostly within the Varhamsat Khadumate. They speak a language called Varkasi, based on real world Arabic.
Shhaian: Loosely connected to Varkosi but on the entirely different side of Eqos, the Shhaians are a mysterious peoples found on the dark northern coasts of Eqos near Al-Fahim.
Swarnan: A brown-skinned peoples named after the Swarna Authority, they are found within the Goldheim Rainforest of western Eqos. They speak the Wesalam language, based on real life Malayalam.
Kazareth: A hardy dark-skinned peoples, found in the ashen edeni around the supervolcano Kazarin Peak. They are said to have descended from the Edeni peoples long ago.
Casaran: Descended from Kazareth, this culture-group expanded into the Ashfall Isles and adapted into a more seafaring tradition. They speak a language known as Casthic, based loosely on real-life turkish languages.
Zolan: A newer group formed from the rapid colonization of the Casaran people by the Lunar Collective. Their culture, identity, and language have been forever changed under colonial rule.
Jamran: A mixed-race culture formed out of the largest city in the world, Jamre. The melting pot of culture, although originally Edenian, has formed a new identity separate from the rest of the Edeni Expanse. They speak various langauges, although the most common one is Zulu.
Vurmese: A fusion culture born when the varangian Jordic adventurers from Teer invaded and settled down on the western coast of Eqos, slowly merging with the local cultures within the Vurmark Raj. They speak a language called Vurmish based loosely on both Nordic and Burmese languages.
Vyzumi: A migrant culture of varying skin colors, formed by the settlers, refugees, and colonists that fled Aurial during the Great Aurian War, settling down in the Vyzum Wastes of Eqos amidst natives. They generally speak Common and Lunarian.
Junker: A unique culture formed out of the city of Newhope, where the Vyzumi residents started to believe in the scarpyard beliefs and inventive culture that the city is famous for.
Cinderan: The Cinderan peoples are a light-to-olive skinned peoples found in the Cinder Steppe of southwest Aurial. They are one of the oldest ethnic groups on Aurial, and used to speak the Old Cinderan language, which has now evolved into the Lunarian language based on real life Russian.
Olzarian: Found on the northeastern coast of Aurial, the Olzarians are a light-skinned peoples found near the city of Olzaria. They speak the Terrosi language in the modern day, based on real-life German.
Terrosi: The capital city of Timeron, a melting pot of culture, has given rise to a new cultural identity evolving from the Olzarian culture. They are said to be a descendant of both Olzarian and Etabard cultures, formed when the Etabards were controlling the city.
Førish: Light-skinned peoples descended from the original humans of Skion, found in the northwestern parts of Aurial. Named after their Kingdom of Førland, they speak the Førish language based on real life Danish.
Alzarran: Olive-skinned peoples found on the central-east coast of Aurial, primarily around the city of Alverona. They speak the Alzarran language based on real life Italian.
Etabard: Light and Olive skinned peoples that are found in the southeastern corners of the Kingdom of Zietaria, primarily around the city of Etabrück. They are a descendant of both Alzarran and Olzarian cultures.
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Teerish: Light skinned peoples found on the continent of Teer, made up of migrants from the Skiosi cultures. They speak a language called Teerish, based on real life Swedish.
Jordic: Light skinned peoples descended from both Teerish and Skiosi settlers. They worship the World Tree and have grown their colossal city-trees on the continent. They speak a language called Jordic, baesd on real life Norwegian.
Old Skiosi: Light-skinned peoples found in Skion, often said to be one of the first humans to exist. While less likely to be the origin of all humans as compared to the Old Eqosi, they are the ancestors of most of the northern cultures. Most of them migrated southward into Aurial and Teer. They spoke the Skiosi/Giant language based on real life Old Norse.
Cinohans: Light-skinned peoples descended from settlers from Eteru, who developed their own culture on Crateredge Island within the Blood Sea. Named after the Cinoh Shogunate, they speak the Cinohan language based on real life Japanese.